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Azazel, the Wings of Hell

1 Growth 18 1 Growth 18
Health (+0) Attack damage (+0)
Health regen. (+0) Attack speed (+0%)
Mana (+0) Armor (+0)
Mana regen.   (+0) Magic resist. (+0)
Attack range N/A Mov. speed N/A

Azazel, the Wings of Hell is a custom champion in League of Legends.


Demonic Power

For every points of missing health, Azazel will be dealt 0.5 less points of damage from all damaging enemy champion attacks and abilities. This does not take effect against minions or structures. His attack damage also increases by 5 for ever 5% of his missing maximum health.

Death Wish

Active: Azazel pulses energy outwards, revealing all surrounding enemy units, dealing physical damage to and marking them with Death. If the mark is not consumed by Azazel after 3 seconds, the mark detonates, dealing additional magic damage.

The Reaping

Active: Azazel rushes to an enemy units and strikes twice upon contact, dealing physical damage. If the unit is marked with Death, he will deal true damage instead and 50% of that damage as physical damage to all surrounding enemies.

 Wings of Hell

Passive: Azazel gains a massive movement speed bonus that increases for each second he is out of combat up to a cap. While out of combat, he will also charge his next basic attack to deal additional damage, up to a cap of 180% damage. Azazel is treated as in combat if he has attacked an enemy unit or has been attacked by an enemy unit within the last 2 seconds.

Hell Gates

Active: Azazel targets two areas across a wide range and opens a gate on the ground at each area. All units, both allied and enemy, upon falling through a gate will be teleported to the other after a brief delay. Allied units that pass through the gates will gain a temporary speed bonus, while enemy units that pass through the gates are dealt magic damage and are inflicted with burn damager over a period of 2 seconds.


So Azazel was kept with a Demon obviously in mind, much like Demonblade Tryndamere mixed with Aatrox. He's meant to be a durable top laner, adept at bruising, duelling and surviving. His E allows for high mobility and when used in conjuction with his W, allows for a devastating gank potential.

Azazel was my second champion concept, and if he's OP, please indicate wherever. My concepts tend to be slightly OP, this was literally my 4th rework of his abilities.

I apologise for the lack of numbers (cooldowns, damage, costs and whatnot) but I have a great difficulty in coming up with accurate numbers that fit the champions without completely ruining them or making them OP instantly. If suggestions could be made, that would be so great :D

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