Lumi's attacks apply Shivers to enemy champions for 2 seconds, stacking up to 4 times.
When Lumi or an allied champion attacks an enemy with Shivers, they gain 6 / 8 / 10 / 12% bonus attack speed per stack for 1.5 seconds and refresh the duration of the stacks on that enemy.
Lumi's attacks apply the Shivers debuff after Chilled Lance's check; therefore, she must make a second attack to benefit from the first stack of Shivers, a third to benefit from the second stack, and so on.
COST: 45 / 50 / 55 / 60 / 65 mana
COOLDOWN: 10 / 9 / 8 / 7 / 6
Active: Lumi's next attack within the next 10 seconds causes her mount to sneeze on the target, dealing bonus magic damage and tethering it to her. The tether has a length of 450 units, but neither Lumi nor her target can move beyond 375 units of each other while the tether holds nor can they cast dash or blink abilities.
Gesundheit!'s cooldown will not start until the empowerment is used or expires.
Gesundheit! will reset Lumi's attack timer on cast.
Despite being an on-hit effect, Gesundheit!'s damage will trigger spell effects as a single-target spell, including spell vamp, Rylai's slow and will cause Muramana's bonus damage to trigger twice with one autoattack.
Displacing Lumi or the tethered target with abilities such as Headbutt can prematurely break the tether, should either of the be moved more than 450 units from the other.
COST: 60 / 65 / 70 / 75 / 80 mana
Active: Floods the area around Lumi with her mount's loving warmth, granting her and nearby allied champions a shield that blocks incoming damage for 3 seconds. For the next 3 seconds, movement slowing effects on Lumi and nearby allied champions are reduced.
The aura effects stacks multiplicatively with Boots of Swiftness and Swiftness to provide a total of 42.625 / 46 / 49.375 / 52.75 / 56.125% reduction.
A Level 17 Sejuani with the above bonuses while within rank 5 Warmth's aura has a maximum slow reduction of 67.90625%.
COST: 65 mana
COOLDOWN: 18 / 16 / 14 / 12 / 10
Active: Lumi charges in the direction of the cursor for the next 6 seconds, gaining bonus movement speed and leaving a trail that grants ally champions the same bonus for 1 second, refreshing while they stay within it.
Magic damage:6 / 7 / 8 / 9 / 10% maximum health
Movement speed bonus: 25 / 30 / 35 / 40 / 45%
During this time, Lumi cannot stop moving and has a turning arc, but can attack while moving. Her attacks on enemy champions while charging knock their target to the side, stunning them for a very short duration and dealing bonus magic damage equal to a percentage of her maximum health. This effect cannot reoccur on the same target within the same cast of Cheerful Charge.
Cheerful Charge will end prematurely if Lumi is inflicted with a crowd control effect that prevents movement.
If the enhanced autoattack is blocked, that target still cannot be affected twice by the same cast of Cheerful Charge
Despite being an on-hit effect, Cheerful Charge's damage will trigger spell effects as a single-target spell, including spell vamp, Rylai's slow and will cause Muramana's bonus damage to trigger twice with one autoattack.
Song of Serenity
COST: 100 mana
COOLDOWN: 140 / 125 / 110
Active: Lumi and her mount sing a duet and begin to channel. While channelling, she can move and cast her other abilities but cannot attack. While the channel holds, enemy champions within range are Pacified, becoming unable to damage or inflict negative effects on Lumi or her allied champions. Song of Serenity can be cancelled prematurely by reactivating it.
Pacify has several nuances dependant on targeting methods.
Unit-targeted abilities and autoattacks cannot target Lumi or her allies while the caster is within Song of Serenity.
Skill shot and ground-targeted area of effect abilities will not apply their effects if they are cast within Song of Serenity's aura. Skillshots will ignore allied champions completely for collision detection.
Splash area of effect abilities will not apply their effects if their source was cast within Song of Serenity.
Point Blank area of effect abilities will have no effect on Lumi or her allies if cast within Song of Serenity.
Champion pets, including clones and traps, are unaffected by Song of Serenity.
Song of Serenity'sPacify will only protect Lumi and her allied champions. Pacified enemy champions can still target and affect their allies, monsters, and enemy minions and structures.
Song of Serenity does not affect structures, minions, or monsters.