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Cassus, the Omnicidal Nihilist

Atheist723 September 9, 2013 User blog:Atheist723

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1 Growth 18 1 Growth 18
Health (+0) Attack damage (+0)
Health regen. (+0) Attack speed (+0%)
Mana Armor (+0)
Mana regen.   (+0) Magic resist. (+0)
Attack range Mov. speed N/A

Cassus, the Omnicidal Nihilist is a custom champion in League of Legends.

Abilities

Pessimist
COOLDOWN: 0

Cassus underestimates his mana reserves, and whenever his mana falls below 10%, he regains 20% of his maximum mana over 10 seconds. Cassus could only carry 1 charge of this effect and refreshes when he visits the shop. Also, when attacking an enemy champion, Cassus temporarily gains 1 armour and magic resist for every 5% of maximum health he has over his opponent, but loses 1 armour and magic resist for every 5% his opponent has over him.


Energy Conversion
COOLDOWN: 40 / 36 / 32 / 28 / 24

Passive: Cassus periodically absorbs a single basic attack by champions or turrets. Every time he absorbs an attack, he could cast Annihilation Reversal once within the next 5 seconds. Otherwise, he permanently gains 1 armor and restores 10 mana.


Annihilation Reversal
RANGE: Original range + 20/40/60/90/120
COST: 70 mana

Active: Shoots the last projectile absorbed at the target direction, dealing 30% splash damage in a 200-range area.

  • Physical damage: Original damage (+ 100% bonus AD)



Planck Time
COST: 120/140/160/180/200 mana
COOLDOWN: 50 / 45 / 40 / 35 / 30

Active: Cassus gains 500% movement speed for up to 2 seconds, reactivating the ability to end it early. He may cast Quantum Phasing once during the duration, but he is otherwise silenced and blinded for twice the duration, and takes 50% more damage.


Quantum Phasing
COST: 200/180/160/140/120 health
COOLDOWN: 50 / 45 / 40 / 35 / 30

Active: Removes all slowing effects, and for 0.5 seconds, Cassus becomes untargetable and is immune to all forms of physical damage.


Big Crunch
RANGE: 400
COST: 70 / 75 / 80 / 85 / 90 mana

Active: Creates a gravitational singularity at the target location, immediately drawing in all opponents in a 200 radius and stunning them for 0.5 seconds, during which Apocalyptic Vision may be used on one of the affected opponents.

  • Physical damage: 60 / 80 / 100 / 110 / 120 (+ 10% AP) + 5/10/15/20/25 per target drawn in
  • Maximum damage: 110 / 180 / 250 / 310 / 370 (+ 10% AP)


Apocalyptic Vision
RANGE: 450
COST: 100 / 60 / 40 / 30 / 20 health

Active: Forces the targeted opponent to see a terrible vision of a bleak future, further stunning them for 0.5 seconds then fearing them. The vision empowers his belief, increasing his attack speed by 10%/15%/20%/25%/30% for 3 seconds.

  • Magical damage: 70 / 75 / 80 / 85 / 90 (+ 20% AP)
  • Fear: 0.5 / 0.75 / 1 / 1.25 / 1.5


Endless Entropy
RANGE: 300 ~ 1500
COST: 10% or 80 mana per second, whichever is higher
COOLDOWN: 150

Active: Cassus transforms into the embodiment of inevitable entropy, becoming untargetable but still takes 50% damage from area of effect abilities. The effect continues indefinitely, slowing all affected targets and Cassus himself, increasing in range for 10 seconds, until Cassus is killed, silenced, or uses Next Genesis.

  • Magic Damage per Second: 10 / 15 / 20 (+ 30% AP)
  • Slow: 30% / 40% / 50%
Next Genesis
RANGE: 500 ~ 5000
COST: ALL REMAINING mana
COOLDOWN: 150

Active: After continuously casting Endless Entropy for at least 5 seconds, Cassus can trigger a miniature new Big Bang, dealing damage to all targets in a massive range. The damage is reduced by 10% for every 500 units further. Targets within 150 range is blinded for 1 second.

  • Magic Damage: 80 / 100 / 120 (+ 70% AP) (+ 1% for every 200 remaining mana)


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