Each time you land an attack or ability you gain a wind stack, each time you take damage, you gain a stone stack for 8 seconds. Max of 5 stacks each, when you reach max stacks increase their effectiveness by 50%.
Wind stack: 2/3/4 MS and AS. (levels 1/8/16)
Stone Stacks: 1/3/5 Armor and MR
Sustained damage and durability is the essence of a bruiser.
COST: 70 / 75 / 80 / 85 / 90 mana
COOLDOWN: 18 / 17 / 16 / 15 / 14
Active: Swipe in a half circle in the direction of the cursor (Similar to Yasou's Q and Darious' Q), slow enemies hit by 20% for 0.75 seconds.
AA reduce the cooldown of this ability by 1 second.
Physical Damage: 20 / 30 / 40 / 50 / 60
AD scaling: 80 / 90 / 100 / 110 / 120 % total AD
B'n'B with slight CC, while it will have extremely low CD at later levels, you can run OOM quickly.
Passive: Reduce the cooldown of Ice Swipe, passively gain AS, increase max stacks of Fire and Chaos.
Ice Swipe Cooldown reduce: 2 / 3 / 4 / 5 / 6
Attack Speed: 5 / 10 / 15 / 20 / 25
Extra Stacks: 1 / 2 / 3 / 4 / 5
Options, more damage from Q or more frequent Q.
Fire and Chaos Element
COST: no cost
COOLDOWN: 0.5 second
Toggle: Auto attacks and abilities apply a stack of currently active element, fire element deal damage over 4 seconds, chaos element explodes after 4 seconds dealing true damage.
Base max stacks = 3
Magic damage per stack per second: 4 / 6 / 8 / 10 / 12 + (+ 5% AP)