Innate: After Artemis uses an ability, her next basic attack within 5 seconds deals 10 / 15 / 20 / 25 / 30% AD bonus physical damage and fires two additional arrows in a volley, each dealing 100% AD physical damage and applying on-hit effects.
Active:Artemis fires two lunar arrows that travel in opposite arcs and converge at a target location. Each arrow deals physical damage to enemies they pass through. Enemies hit by both arrows at the converging location take reduced damage from the second arrow and are stunned for 1 second.
Active:Artemis vaults in a target direction, firing a magic arrow at the closest enemy (prioritizes the closest champion in range) that deals magic damage. The cooldown of Quick Vault is reduced by 50% if the magic arrow hits an enemy champion.