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Gale - Attributes : Mage,Range,Support - Range - 550
Passive - Drifting Winds
Everytime Gale casts an ability he leaves a trail behind him for 3 seconds and lasts for 3 seconds , if an ally walks over the trail they are granted 5%/10%/15%/20%/25%/30% Movement Speed for 3 seconds , while enemies are slowed for 5%/10%/15%/20%/25%/30% for 3 seconds.
Q - Mystical Winds - Cooldown - 14/13/12/11/10 - Cost - 60/65/70/75/80 MANA
ACTIVE : Gale creates a mystical wind in a target direction that does 50/100/150/200/250 (+60% AP) Magic Damage and also pushes the enemies backwards.
W - Twister - Cooldown 14/13/12/11/10 - Cost - 80/85/90/95/100 MANA
PASSIVE : Gale increases his passive Movement Speed to 10%/15%/20%/25%/30%
ACTIVE : Gale creates a twister in place that does 10/15/20/25/30 (+1.5% AP) Magic Damage to enemies that stays in the twister for 5 seconds and heals allies for 10/15/20/25/30 (+1.5 AP) for 5 seconds.
E - Gust Sheild - Cooldown - 10 - Cost - 80/90/100/110/120 MANA
ACTIVE : Gale creates and surrounds a target ally in a gust that Shields them for 80/100/120/140/160 (+150% AP) and absorbs incoming damage for 5 seconds.
R - Hurricane - Cooldown 100/90/80 - Cost 150 MANA
ACTIVE : Gale summons a powerful hurricane in target direction that deals 250/300/350 (+80% AP) magic damage to each enemy units in the area and also knocking them aside and slowing them for 40%/50%/60% for 2 seconds.