When an enemy champion dies they will drop a Twilight Orb that grants 600 vision range to his allies and himself for 2 minutes. In addition enemies can destroy these orbs by attacking them 5 times, but when they destory the orbs they will take (+ 50% AP) magic damage.
COST: 60 / 70 / 80 / 90 / 100 mana
COOLDOWN: 14 / 13 / 12 / 11 / 10
Active: Twilt creates a ball of light that travels forwards and deals magic damage to all units it passes through. In addition, Twilt can activate this ability again to detonate the ball to blind all enemies in an area for 1 second.
Active: Twilt slams his staff on the ground and deals magic damage to all enemies around him and also knocking them back. In addition if he uses this ability within a 800 range of a Twilight Orb then the shockwave will also be around the orb but this also causes the orb to shatter and also healing allies around it.