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Vex, the Piltover Vigilante (Jetpack Champion Concept)

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1 Growth 18 1 Growth 18
Health 593 (+83) 2004 Attack damage 60 (+3.35) 117
Health regen. 9.0 (+0.7) 20.9 Attack speed 0.625 (+2.4%) 41.4%
Mana 289 (+38) 935 Armor 28.0 (+3.5) 87.5
Mana regen. 7.8 (+0.7) 19.7 Magic resist. 32.1 (+1.25) 53.4
Attack range 125 Mov. speed 355

Vex, The Piltover Vigilante is a champion concept for League of Legends.

Abilities

Pursuit
ChampionSquare

Vex has no unit collision. When Vex moves continuously in a straight line, he gradually gains 50 / 60 / 70 movement speed over 4 seconds.

Vex also converts 3 / 5 / 7% of his movement speed into bonus percent attack speed.


Rocket Dash
RANGE: 600
COST: 60 / 70 / 80 / 90 / 100 mana
COOLDOWN: 16 / 14 / 12 / 10 / 8
ChampionSquare

Active: Vex rockets forward along a target line, dealing physical damage to all enemies hit, knocking them back in the direction of the initial cast. Vex also releases a fiery blast from his jet pack upon casting, dealing magic damage to enemies in a small area behind him.

  • Physical Damage: 70 / 120 / 170 / 220 / 270 (+ 80% bonus AD) (+30% bonus movement speed)
  • Magic Damage: 75 / 110 / 150 / 190 / 230 (+ 70% AP)


Pack-Flip
RANGE: 800
COST: 50 / 55 /60 / 65 / 70 mana
COOLDOWN: 10
ChampionSquare

Active: Vex performs a flying back-flip while shooting fire from his jet pack in a line in front of and behind him. Enemies hit take magic damage. Vex then gains a burst of movement speed for 2 seconds.

  • Magic Damage: 80 / 120 / 160 / 200 / 240 (+ 60% AP)
  • Movement Speed: 40 / 45 / 50 / 55 / 60


Incendiary Grenade
RANGE: 1000
COST: 75 mana
COOLDOWN: 20 / 18 / 16 / 14 / 12
ChampionSquare

Active: Vex lobs a smoking grenade at a target area. After hitting the ground, the grenade rolls slowly in the direction it was thrown, and grants vision in a 600 range that increases to 800 over 3 seconds. After 3 seconds, the grenade explodes, dealing magic damage to enemies hit and slowing them for 1.5 seconds.

The grenade can be manually detonated if Vex, or an enemy champion walks over it. If the grenade is detonated by Vex, he gains 20% movement speed for 1.5 seconds.

  • Magic Damage: 60 / 90 / 120 / 160 / 200 (+ 45% AP)


Liftoff!
COST: 100 mana
COOLDOWN: 120 / 100 / 80
ChampionSquare

Active: Vex fires up his jet pack and flies upward for 4 seconds, gaining movement speed and spitting fire from his jet pack in a small area beneath him, dealing magic damage to enemies caught in its path and slowing them by 15% for 1 second. During the duration, Vex's movement is completely unlocked and he can openly fly over terrain. Vex is also immune to knockups, slows, and roots during the duration. If Vex is still hovering over terrain after the duration expires, he will immediately path to the nearest open space, and no actions can be taken until he arrives.

  • Maximum Damage: 400 / 600 / 800 (+ 80% AP)
  • Movement Speed: 20 / 30 / 40%


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