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ORIGINAL CHARACTER DO NOT STEAL
One night I was drinking some beer and watching Wrestling Midget Trannies 2 and I came up with this TOTALLY awesome, original champion idea. So I wrote it down on paper, cleaned off the resulting orphan's tears and decided to show it to you guys!
Genero the Dark Duplifighter
Innate: Fatal Blow
Every third consecutive attack to the same target deals bonus Physical Damage equal to a percentage of the target's Maximum Health.
Bonus Damage: 3% of target's Maximum Health + 0.5% per level (12% of Maximum Health at level 18)
Q. Blade Blast
Cost: 60 Mana
Cooldown: 8 seconds
ACTIVE: Genero sends his blades out in a line, dealing Physical Damage and Slowing the movement of all enemies hit for 2 seconds. This slow decays over the duration.
Slow: 30 / 35 / 40 / 45 / 50%
Physical Damage: 70 / 110 / 150 / 190 / 230 (+100% bonus AD)
W. Encircling Slash
Cost: 40 Mana
Cooldown: 3 seconds
ACTIVE: Genero lashes out at all nearby enemies, dealing Physical Damage.
Base Physical Damage: 40 / 70 / 100 / 130 / 160 (+75% bonus AD)
E. Vicious Leap
Cost: 50 Mana
Cooldown: 22 / 20 / 18 / 16 / 14 seconds
ACTIVE: Genero leaps into the air and lands at the targeted location. Enemies within the area are dealt Physical Damage and are knocked into the air for 0.5 seconds.
Physical Damage: 50 / 90 / 130 / 170 / 210 (+80% bonus AD)
R. Tempest of Blades
Cost: 100 Mana
Cooldown: 90 / 75 / 60 seconds
ACTIVE: Genero slams the ground around him, causing hundreds of blades to rise from the ground after a 2 second delay. Enemies within the area are dealt Physical Damage and have their movement Slowed by 15% for 2 seconds.
Physical Damage: 150 / 250 / 350 (+120% of bonus AD)
I'm open to giving him a revive passive and making him resourceless. I'm also thinking of making it so that Vicious Leap needs to charge, and the longer the charge, the longer the distance you can travel. And maybe I'll remove that slow on his ultimate, it seems overpowered. What do you think?