Ike, the Dual Wielder is a champion in League of Legends.
of target's maximum Health|health}} true damage to the target. |description3 = Immaterial Blade cannot affect the same target more than once every 6 aeconds. |customlabel = |custominfo = 6 }}seconds and resets Hold Sword's cooldown. Sitting on one shell for 4 seconds without attacking, reloads for seconds.
|description2 = Basic attacks consume 1 shell and spray 4 pellets in a cone, dealing % AD}} physical damage plus% AD}} damage}}for each pellet beyond the first. |description3 = spray 6 pellets over a 50% wider cone, dealing bonus critical damage)}} AD}} bonus damage. Basic attacks deal 75% damage against turrets. |description4 = Pellets stop at the first enemy unit or structure they hit, me…
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physical damage. Periodically summons untargetable minions to fight in your side. Each minions has unique effects, they last for X seconds and will attack who Yorick attacks or attack him, prioritize enemy champions.
- Deals as physical damage to the target.
- Deals as physical damage. Also, restore Yorick's Health by the same amount.
- Deals plus as magic damage to the target and .
- Deals as magic damage. Yorick gains 15% bonus movement speed foward enemies champion, doubled for champions.
|description2 = Upon taking fatal damage, Yorick's minions rush against closest enemy champion for 5 seconds before disappearing. |description3 = Whenever an champion die near Yorick, it leaves a grave for 20 seconds in the location. Enemies can destroy the grave by …
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Jax deals bonus magic damage to its target and all enemies around it on every 3rd basic attack within seconds.
|description2 = Each of his basic attack grants him bonus attack speed}} for seconds, stacking up to 8 times for a maximum of bonus attack speed}}. |targeting = Grandmaster's Might is a on-hit effect and self-buff on-hit effect. |damagetype = magic |spelleffects = aoe |effect radius = 75 |onhiteffects = The bonus damage will be mitigated if , or if Jax is . |spellshield = will block the ability's damage. |additional =
- Grandmaster Assault's stack generation will be triggered
when attacking structures.
- The bonus damage will not affect structures (although the sound effect will be played).
- Grandmaster's Might's stacks fall of…
- Grandmaster Assault's stack generation will be triggered when attacking structures.
When Elise's spells or basic attacks hit an enemy, applies 1 stack of on targets for 3 seconds, up to 5 stacks.
|description2 = Elise's consumes all stacks on the target, dealing as magic damage per stacks, the victim for 0.25 seconds per stacks, and summoning by the same amount of stacks consumed.
}} | }}Elise launches a blast of corrosive poison on the area, dealing magic damage to enemies hit over 2 seconds. Each tick applies 1 stack of .
|leveling = of target's current health)}}| }} |cooldown = |cost = |costtype = mana |range = }}Elise lunges at a target enemy with a poisonous bite, dealing physical damage plus bonus magical damage. The physical damage applies on-hit effects and the magic damage applies spell effects.
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