physical damage. Periodically summons untargetable minions to fight in your side. Each minions has unique effects, they last for X seconds and will attack who Yorick attacks or attack him, prioritize enemy champions.
- Deals as physical damage to the target.
- Deals as physical damage. Also, restore Yorick's Health by the same amount.
- Deals plus as magic damage to the target and .
- Deals as magic damage. Yorick gains 15% bonus movement speed foward enemies champion, doubled for champions.
|description2 = Upon taking fatal damage, Yorick's minions rush against closest enemy champion for 5 seconds before disappearing. |description3 = Whenever an champion die near Yorick, it leaves a grave for 20 seconds in the location. Enemies can destroy the grave by …
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Jax deal bonus magic damage to the target on every 3rd basic attack within seconds.
|description2 = Each of his basic attack grants him bonus attack speed}} for seconds, stacking up to 8 times for a maximum of bonus attack speed}}. |targeting = Grandmaster's Might is on-hit effect and self-buff on-hit effect. |damagetype = magic |spelleffects = single |spellshield = will not block the ability. |additional =
- Stacks fall off one at a time every seconds after not basic attacking for seconds.
- Although the bonus damage cannot affect structures, hits against them will still stack the counter, resulting in Jax repeatedly triggering the loud sound effect after three strikes.
- Despite being an on-hit effect Grandmaster's Might's damage will tr…
When Elise's spells or basic attacks hit an enemy, applies 1 stack of on targets for 3 seconds, up to 5 stacks.
|description2 = Elise's consumes all stacks on the target, dealing as magic damage per stacks, the victim for 0.25 seconds per stacks, and summoning by the same amount of stacks consumed.
}} | }}Elise launches a blast of corrosive poison on the area, dealing magic damage to enemies hit over 2 seconds. Each tick applies 1 stack of .
|leveling = of target's current health)}}| }} |cooldown = |cost = |costtype = mana |range = }}Elise lunges at a target enemy with a poisonous bite, dealing physical damage plus bonus magical damage. The physical damage applies on-hit effects and the magic damage applies spell effects.
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|date = |disp_name = Gaspare|ms = 345|range = 125|rangetype = melee|as_base = 0.635|as_lvl = 0.6|dam_base = 52.328|dam_lvl = +3.1|arm_base = 25.584|arm_lvl = 3.8|mr_base = 32.1|mr_lvl = 1.25|hp_base = 572.16|hp_lvl = 87|hp5_base = 7.96|hp5_lvl = 0.75|resource = Blood|herotype = Fighter|health = 5|attack = 7|spells = 3|difficulty = 8|title = the Hunter|alttype = Fighter}}
apply stacks of and nearby enemy targets for 4 seconds. Upon reaching 4 stacks, the target is for seconds and takes (14Gaspare's level)|}}true damage. |description2 = After being , an enemy cannot be affected by again for a few seconds.
|customlabel = |custominfo = }} }}After 1 second delay, Gaspare shoots an arrow to the skies to target location dealing physical da…
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|date = |disp_name = Lifeworm|ms = 345|range = 125|rangetype = melee|as_base = 0.635|as_lvl = 0.6|dam_base = 52.328|dam_lvl = +3.1|arm_base = 25.584|arm_lvl = 3.8|mr_base = 32.1|mr_lvl = 1.25|hp_base = 572.16|hp_lvl = 87|hp5_base = 7.96|hp5_lvl = 0.75|resource = Blood|herotype = Fighter|health = 4|attack = 4|spells = 6|difficulty = 8|title = the bloody worm|alttype = Fighter}}
armor and magic resistence.
|description3 =If his larva survives for 8 seconds, Lifeworm is revived with his larva's remaining health. }} }}Lifeworm rush to the area, dealing physical damage. Enemies are his target location, them for 0.75 seconds.
|leveling = |cooldown = |range = 475 |cost = 10% |costtype = current health }} }}Lifewor…
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