Jax OriginalSkin
Jax
Statistics
Health 592.8 +85 Attack damage 61.97 +3.375
Health regen. 8.37 +0.55 Attack speed [*] 0.638  (+ 0 +3.4%)
Mana 338.8 +32 Armor 27.04 +3
Mana regen. 7.575 +0.7 Magic resist. 32.1 +1.25
Range 125 +0 Move. speed 350 +0
Slayer icon  Jax
Grandmaster at Arms [1]
Price:IP 1350 / RP 585
Secondary Bar:Mana resource Mana
Release Date:2009-02-21 Last Changed:V7.16
Secondary Attributes:Melee role Melee
Style:
Champion style basic attacks activeChampion style 10Champion style abilities inactive
Difficulty:
Champion difficulty 2
 

Abilities

Relentless Assault
Relentless Assault

Each of his basic attack grants him 3.5% / 5% / 6.5% / 8% / 9.5% / 11% bonus attack speed for 2.5 seconds, stacking up to 8 times for a maximum of 28% / 40% / 52% / 64% / 74% / 88% bonus attack speed.

At 8 stacks, Jax gains 15% bonus movement speed when moving forwards visible enemy champion.

Ability Details
Grandmaster's Might is self-buff on-hit effect.

Additional Information:

  • Relentless Assault's stacks fall off one at a time every 0.25 seconds after not basic attacking for 2.5 seconds.
  • Relentless Assault's stack generation will be triggered when attacking structures.
  • Jax keeps generating stacks of Relentless Assault, even if his attacks are getting Counter Strike.png dodged or if they Blind icon miss.



Leap Strike
TARGET RANGE: 750
EFFECT RADIUS: 150
COST: 75 mana
COOLDOWN: 10 / 9 / 8 / 7 / 6
Leap Strike

Active: Jax channels for up to 4 seconds, increasing Leap Strike's damage and range over 1.25 seconds. Jax retains the ability to move, but Slow icon slowing himself by 15% for the duration.

Jax dashes to the target location, dealing physical damage to all nearby enemies while Stun icon stunning them for 0.75 seconds.

Minimum Physical Damage:
45 / 65 / 85 / 105 / 125 (+ 50% Bonus AD)
Maximum Physical Damage:
90 / 130 / 170 / 210 / 250 (+ 100% Bonus AD)
Ability Details
Leap Strike is a ground-targeted area of effect.

Additional Information:

  • Jax can use summoner spells or his other abilities during Leap Strike's channel, but cannot attack.
  • Leap strike's cooldown start at the end of the channel, not on cast.
  • Leap Strike can be used to launch Jax over walls.
  • Jax can reduce Leap Strike's Slow icon slow with Swiftness mastery 2016.png Swiftness or Boots of Swiftness item.png Boots of Swiftness, but cannot remove/reduce it with Cleanse.png Cleanse.
  • Will be disabled if Jax is Grounded icon grounded by Miasma.png Miasma.
  • Leap Strike is automatically canceled when the channel ends.
  • Leap Strike will go on a reduced cooldown and refund Jax 50% the mana cost if the channel is interrupted (does not apply when reaching full duration).



Empower
COST: 30 mana
COOLDOWN: 5 / 4.5 / 4 / 3.5 / 3
Empower

Active: Jax's next basic attack within 10 seconds has 175 range and will deal bonus damage and the damage is dealt as magic damage.

bonus magic damage:
20 / 40 / 60 / 80 / 100 (+ 20% AD) (+ 50% AP)

Each time Empower hit the same target consecultively within 3 seconds, its damage is increased by 50%, up to 100%.

Second hit damage:
30 / 60 / 90 / 120 / 150 (+ 30% AD) (+ 75% AP)
Third hit and beyond:
40 / 80 / 120 / 160 / 200 (+ 40% AD) (+ 100% AP)

Empower resets Jax's autoattack timer.

Ability Details
Empower is an on-hit effect.

Additional Information:



Counter Strike
EFFECT RADIUS: 150
COST: 50 / 60 / 70 / 80 / 90 mana
COOLDOWN: 16 / 14 / 12 / 10 / 8
Counter Strike

Active: Jax enters a defensive stance for up to 2 seconds, reducing physical damage from basic attacks by 100% and area of effect abilities by 25% for the duration.

At the end of the duration or if Counter Strike is activated again, Jax Stun icon stuns all nearby enemies for 1 second and deals them physical damage, increased by 20% for each attack dodged, up to a maximum 100% increase.

Minimum Physical Damage:
50 / 75 / 100 / 125 / 150 (+ 50% Bonus AD)

Bonus Physical Damage Per Hit:
10 / 15 / 20 / 25 / 30 (+ 10% Bonus AD)
Maximum Physical Damage:
100 / 150 / 200 / 250 / 300 (+ 100% Bonus AD)
Ability Details
Counter Strike is a point blank area of effect ability.

Additional Information:

  • Counter Strike has no cast time and does not interrupt Jax's previous orders.
  • Jax cannot dodge turret attacks.
  • Counter Strike cannot be reactivated for 1 second after casting.
  • Counter Strike is not a channeled ability.
    • Jax will still dodge attacks and stun opponents when the duration ends even while being disabled by crowd control effects.
  • Counter Strike will also dodge spells that can trigger on-hit effects.



Grandmaster's Might
EFFECT RADIUS: 175
COST: 100 mana
COOLDOWN: 120
Grandmaster's Might

Passive: Jax deals bonus magic damage to the target on every 3rd basic attack within 2.5 seconds.

bonus magic damage:
100 / 175 / 250 (+ 80% AP)

Active: Jax empowers himself for 8 seconds, gaining bonus spell vamp, bonus armor and bonus magic resistance.

spell vamp:
15 / 20 / 25%
bonus armor:
30 / 50 / 70 (+ 50% Bonus AD)

bonus magic resistance:
30 / 50 / 70 (+ 25% AP)

While Jax is empowered, his Grandmaster's Might's passive and Empower.png Empower deal half their damage to all nearby enemies around the primary target.

 
Jax.taunt
"Who wants a piece of the champ?!"
Ability Details
Grandmaster Assault is on-hit effect and self-targeted buff.

Additional Information:

Grandmaster's Might's passive:

  • The bonus damage will cause Muramana item.png Muramana's to trigger twice with a single basic attack.
  • Grandmaster's Might's stack generation will be triggered when attacking structures.
    • The bonus damage will not affect structures (although the sound effect will be played).

Grandmaster's Might's active:

  • Grandmaster's Might has no cast time and does not interrupt Jax's previous orders.
  • Grandmaster's Might's bonus resistances are calculated on-cast and adjust dynamically.
  • Grandmaster's Might's passive and Empower.png Empower will still apply full spell vamp to the original target, and 33% to the splash damage.


References