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User blog:Benicioneto/Jax Change

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Jax Change

Statistics
Health 592.8 +85 Attack damage 61.97 +3.375
Health regen. 8.37 +0.55 Attack speed [*] 0.638  (+ 0 +3.4%)
Mana 338.8 +32 Armor 27.04 +3
Mana regen. 7.575 +0.7 Magic resist. 32.1 +1.25
Melee icon Melee 125 Move. speed 350

Abilities

Grandmaster's Might
Relentless Assault

Innate: Jax deal 20 - 190 (based on level) (+ 80% AP) bonus magic damage to the target on every 3rd basic attack within 2.5 seconds.

Each of his basic attack grants him 3.5% - 11% (based on level) bonus attack speed for 2.5 seconds, stacking up to 8 times for a maximum of 28% - 88% (based on level) bonus attack speed.

Ability Details
Grandmaster's Might is on-hit effect and self-buff on-hit effect.

Additional Information:

  • Stacks fall off one at a time every 0.25 seconds after not basic attacking for 2.5 seconds.
  • Although the bonus damage cannot affect structures, hits against them will still stack the counter, resulting in Jax repeatedly triggering the loud sound effect after three strikes.
  • Despite being an on-hit effect Grandmaster's Might's damage will trigger spell effects as a single-target spell.
    • Grandmaster's Might's bonus damage will cause Muramana item.png Muramana's to trigger twice with a single basic attack.



Leap Strike
RANGE: 700
COST: 65 mana
COOLDOWN: 10 / 9 / 8 / 7 / 6
Leap Strike

Active: Jax dashes to the target unit. If his target is an enemy, he deals physical damage and applies on-hit effects.

  • Physical Damage: 30 / 55 / 80 / 105 / 130 (+ 100% AD)

Whenever Jax takes down an enemy champion, Leap Strike's cooldown is reset.

Ability Details
Leap Strike is a single-targeted dash usable on both enemies and allies.

Additional Information:



Empower
COST: 30 mana
COOLDOWN: 7 / 6 / 5 / 4 / 3
Empower

Active: Jax's next basic attack or Leap Strike.png Leap Strike within 10 seconds is enhanced to deal bonus magic damage and grants movement speed for 1 second.

bonus magic damage: 40 / 75 / 110 / 145 / 180 (+ 60% AP)

bonus movement speed: 20 / 25 / 30 / 35 / 40%

Empower resets Jax's autoattack timer.

Ability Details
Empower is an on-hit effect.

Additional Information:

  • The bonus damage does not affect structures.
  • Empower has no cast time and does not interrupt Jax's previous orders.
  • Empower's bonus damage will cause Muramana item.png Muramana's to trigger twice with a single basic attack.



Counter Strike
RANGE: 187.5
COST: 50 / 60 / 70 / 80 / 90 mana
COOLDOWN: 16 / 14 / 12 / 10 / 8
Counter Strike

Active: Jax enters a defensive stance for up to 2 seconds, reducing physical damage from basic attacks by 100% and area of effect abilities by 25% for the duration.

At the end of the duration or if Counter Strike is activated again, Jax Stun icon stuns all nearby enemies for 1 second and deals them physical damage, increased by 20% for each attack dodged, up to a maximum 100% increase.

  • Minimum Physical Damage: 50 / 75 / 100 / 125 / 150 (+ 50% Bonus AD)
「 Bonus Physical Damage Per Hit: 10 / 15 / 20 / 25 / 30 (+ 10% Bonus AD) 」「 Maximum Physical Damage: 100 / 150 / 200 / 250 / 300 (+ 100% Bonus AD) 」
Ability Details
Counter Strike is a point blank area of effect ability.

Additional Information:



Grandmaster Assault
RANGE: 1500 / 250
SPEED: 1800
COST: 100 mana
COOLDOWN: 140 / 120 / 100
Grandmaster's Might

Active: Jax channels for up to 4 seconds, retaining the ability to move, but Slow icon slowing himself by 30% for the duration. Grandmaster Assault's cooldown is set to 30 seconds if its channel is canceled.

While charging, Jax gains a increasing shield over the duration. The shield lasts for 2 seconds upon landing.

  • maximum shield: 10 / 15 / 20% (+ 12% per 100 AP) of Jax's maximum health

Jax dashes to the target location, dealing physical damage to all nearby enemies while Airborne icon knocking them up for up to 1.5 seconds, both based on the duration of the charge.

  • maximum physical damage: 150 / 300 / 450 (+ 100% Bonus AD)
Ability Details
Grandmaster Assault is a ground targeted area of effect dash.

Additional Information:

  • During the dash, Jax gains crowd control immunity, but can still take damage.


Recommended Items
Summoner's Rift
Starting Corrupting Potion item Warding Totem item
Early Boots of Speed item Phage item Bilgewater Cutlass item
Essential Mercury's Treads item Trinity Force item Blade of the Ruined King item
Offensive Guinsoo's Rageblade item Hextech Gunblade item Maw of Malmortius item
Defensive Randuin's Omen item Guardian Angel item Spirit Visage item
Situational Dead Man's Plate item Sterak's Gage item Gargoyle Stoneplate item
Consumables Health Potion item Vision Ward item Elixir of Iron item

References