At the end of the duration or if Counter Strike is activated again, Jaxstuns all nearby enemies for 1 second and deals them physical damage, increased by 20% for each attack dodged, up to a maximum 100% increase.
Counter Strike cannot be reactivated for 1 second after casting.
RANGE:1200 / 300 / 100
COST: 100 mana
COOLDOWN: 150 / 130 / 110
First Cast: After 1 seconds delay, Jaxchannels for up to 4 seconds, retaining the ability to move, but slowing himself by 15% for the duration. The cooldown is set to 30 seconds if its channel is canceled.
While channeling, Jax gains a shield, increasing over the duration. The shield lasts for 2 seconds upon landing.
Second Cast:Jax jumps to target location, and becomes immune to crowd control for its duration. Upon impact, he deals physical damage and slows them by 40% for 1.5 seconds. Enemies in the center of the impact are stunned instead for the same duration.