Passive:Lifeworm's basic attacks deals bonus magic damage equal to a percentage of target's maximum health, and heals himself for the same amount.
Steal %Health: 1% / 2.5% / 4% / 5.5% / 7%
This damage is capped at 100 against minions and monsters.
COST: 10% current health
COOLDOWN: 20 / 18 / 16 / 14 / 12
First Cast:Lifeworm swallows an unit or allied champion, allowing them to hide inside him up to 2 seconds. Allied champions are healed the same amount of Lifeworm's health restored while inside him (including life steal, health regen ...).
Second Cast:Lifewormspits the unit within him, and deals magic damage on the area and are slowed for 2.5 seconds.