Renekton's abilities have no cost related to them and their use is limited only by cooldowns. Instead, he uses Fury as his secondary resource. Renekton starts with 0 Fury and it is capped at 100. Renekton gains 5 Fury with each auto-attack, and with the use of some of his abilities. When Renekton has 50 or more Fury, his next ability will consume 50 Fury for an enhanced effect. Fury will decay at a rate of 5 per seconds if Renekton has not dealt or received damage in the last 12 seconds.
Reign of Anger
Whenever Renekton consume Fury, he gains 4 + (2 x Renekton 's level) of Attack Damage and 2 + (1 x Renekton 's level) of Armor / Magic Resistence for 2 seconds. Also, if Renekton 's health is below 25%, restore 2% of maximum health over 4 seconds (Those effects does not stacks).
Active:Renekton deals physical damage to all enemies within range, gaining 10 Fury for each champions hit and 2.5 Fury for each minions and monsters hit. Also, heals for 15% of physical damage for each champions and 5% of physical damage for each minions and monsters hit, up to a cap.
Cull the Meek has no cast time and will not interrupt Renekton's previous orders.
Cull the Meek's range increases by a small amount whenever Renekton's hitbox size increases, such as when under the effects of abilities like Dominus or Wild Growth.
To reach the healing cap, Cull the Meek must deal a total of 250 / 375 / 500 / 625 / 750 damage against champion, and 1000 / 1500 / 2000 / 2500 / 3000 damage against minions and monsters. A Fury-empowered Cull the Meek requires a total of 375 / 562.5 / 750 / 937.5 / 1125 damage against champion to reach the cap, and 1500 / 2250 / 2000 / 3000 / 4500 damage against minions and monsters. Healing boosts and reductions are applied after this cap.
COOLDOWN: 13 / 12 / 11 / 10 / 9
Active:Renekton’s next basic attack will hit twice, stunning his target for 0.75 seconds and dealing modified physical damage. Each hit applies on-hit effects and grants Fury. Also. grants addicional 10 Fury against champions.
Fury Bonus:Ruthless Predator will strike his opponent 3 times, dealing 50% additional damage and increasing the stun duration to 1.5 seconds. Each hit still applies on-hit effects, but does not grant Fury.
Ruthless Predator resets Renekton's attack timer on cast.
Ruthless Predator has a 0.5 second cast time upon use during which Renekton cannot move or cast spells. He can, however, cast summoner spells and item actives. If the item active is one with an animation (such as Crescent), it will cancel the cast time animation of Ruthless Predator.
COOLDOWN: 18 / 17 / 16 / 15 / 14
Active:Renekton dashes forward, dealing physical damage to enemies he hits along the way, gaining 10 Fury for each champion hit and 2.5 Fury for each minions or monsters hit, up to 30. If he hits a target, he gains the ability to use Dice for 4 seconds.
Spell shields will block the damage of the ability, including the armor shred if Dice is Fury-empowered.
PENDING FOR TEST Spell shields will not prevent Renekton from being able to use Dice if Slice is blocked.
COOLDOWN: 180 / 150 / 120
Passive: Each of Renekton's abilities gain an extra effect during Dominus state. Reign of Anger is deactived while this ability is on cooldown.
Health Gain: 200 / 400 / 800
Magic Damage Per Second: 3 / 4 / 5% (+ 1% per 100 AP)of Renekton's maximum health
Total Magic Damage: 45 / 60 / 75% (+ 15% per 100 AP)of Renekton's maximum health
Active:Renekton empowers himself with dark energies for 15 seconds, enlarging his size and gaining bonus health. While in this state, he deals magic damage each second to enemies within 175 range and generates 5 Fury per second.