Recipe Edit

Sterak's Gage item
Gold 3200 (Gold 1200)
Jaurim's Fist item
Gold 1200 (Gold 450)
Kindlegem item
Gold 800 (Gold 400)

Cost AnalysisEdit

Gold Value

Passive Gold Value

  • 75 shield (for every 100 bonus health) = Gold 200

Gold Efficiency*

  • Sterak's Gage item Sterak's Gage is 70.95% - 125.58% gold efficient without its passive.
  • Sterak's Gage item Sterak's Gage is at least 70.95% gold efficient (due to its base attack damage increasing effect) when bought on a level 1 IvernSquare Ivern and at most 125.58% gold efficient when bought on a level 18 IllaoiSquare Illaoi.

NotesEdit

  • Add cooldown reduction that synergy with Trinity Force item Trinity Force, because the lack of cdr items for trinity force users.
  • Increased cooldown due to high passive gold efficiency, and to match Maw of Malmortius item Maw of Malmortius's cooldown.
  • Sterak's Fury now lasts until out-of-combat.

References Edit


Recipe Edit

Frozen Mallet item
Gold 3100 (Gold 900)
Jaurim's Fist item
Gold 1200 (Gold 450)
Giant's Belt item
Gold 1000 (Gold 600)

Cost AnalysisEdit

Gold Value

  • 700 health = Gold 1866.66
    • Total Gold Value = Gold 1866.66

Passive Gold Value

Gold Efficiency*

  • Frozen Mallet gold efficiency is further increased by 3.38% for every 10 base attack damage obtained.
  • Frozen Mallet item Frozen Mallet is 60.21% gold efficient, without the passive effect.
    • Frozen Mallet is at least 73.73% gold efficient when bought on a level 1 OriannaSquare Orianna and at most 111.07% gold efficient when bought on a level 18 Gnar MegaSquare Mega Gnar.

NotesEdit

  • Add % base AD to reduce early/mid-game damage from some Ranged role ranged users (ex.: GnarSquare Gnar and KennenSquare Kennen), and to add synergy with Trinity Force item Trinity Force.
  • Icy reduces the perma-slow effect caused by Ranged role ranged champions.

References Edit


Recipe Edit

Dead Man's Plate item
Gold 2900 (Gold 1100)
Giant's Belt item
Gold 1000 (Gold 600)
Chain Vest item
Gold 800 (Gold 500)

Cost AnalysisEdit

Gold Value

  • 400 health = Gold 1066.67
  • 60 armor = Gold 1000
    • Total Gold Value = Gold 2133.33

Gold Value of Passive

Gold Efficiency*

  • Dead Man's Plate item Dead Man's Plate is 73.56% gold efficient without its three passives.
    • Dead Man's Plate is 98.39% gold efficiency at maximum Momentum.

NotesEdit


Recipe Edit

Randuin's Omen item
Gold 2900 (Gold 900)
Warden's Mail item
Gold 1000 (Gold 400)
Giant's Belt item
Gold 1000 (Gold 600)

Cost AnalysisEdit

Gold Value

  • 400 health = Gold 1066.67
  • 60 armor = Gold 1200
    • Total Gold Value = Gold 2266.67

Gold Efficiency*

NotesEdit

  • Active effect was changed to fit better for front line champions.
    • Add some burst/hard-cc counter during fight initiation.


Recipe Edit

Sunfire Cape item
Gold 3000 (Gold 900)
Bami's Cinder item
Gold 900 (Gold 500)
Chain Vest item
Gold 800 (Gold 500)

Cost AnalysisEdit

Gold Value

  • 400 health = Gold 1066.67
  • 60 armor = Gold 1000
    • Total Gold Value = Gold 2133.33

Gold Value of Passive

  • = Gold 720
    • Total Gold Value = Gold 2853.33

Gold Efficiency*

  • Sunfire Cape item Sunfire Cape is 73.56% gold efficient without its three passives.
    • Sunfire Cape is 98.39% gold efficiency .

NotesEdit


Recipe Edit

Frozen Heart item
Gold 2900 (Gold 1000)
Warden's Mail item
Gold 1000 (Gold 400)
Glacial Shroud item
Gold 900 (Gold 250)

Cost AnalysisEdit

Gold Value

Gold Efficiency*

NotesEdit

  • The Randuin's Omen item Randuin's Omen's active item fits better in this item because of the ice theme, and increase gold efficiency overall.

References Edit


Recipe Edit

Recurve Bow item
Gold 1000 (Gold 400)
Dagger item
Gold 300
Dagger item
Gold 300

Cost AnalysisEdit

Gold Value

Passive Gold Value

Gold Efficiency*

NotesEdit

References Edit


References Edit