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1 Growth 18 1 Growth 18
Health 0 (+0) 0 Attack damage 0 (+0) 0
Health regen. 0 (+0) 0 Attack speed 0 (+0%) 0%
Mana 0 (+0) 0 Armor 0 (+0) 0
Mana regen. 0 (+0) 0 Magic resist. 0 (+0) 0
Attack range 550 Mov. speed 335

Bend, The Root of the Earth is a custom champion in League of Legends.

Abilities[]

Drift

ChampionSquare

Bend can leap across Grown Roots by clicking on them. In addition his spells do not interrupt his movement.

Info
  • No additional details.

Rock Chip Hail

ChampionSquare

Bend throws rock chips in a line, dealing magic damage to all enemies hit.

If the chips pass a Grown Root all enemies that have already been hit are Stun icon stunned for 1.5 seconds.

~ Rock Chip Hail is only available if there are no Earth Roots in range or if Tectonic Movement is on cooldown. ~

  • Magic Damage: 55 / 95 / 135 / 175 / 215 (+ 60% AP)

Tectonic Movement

ChampionSquare

Bend pulls all Earth Roots around him off the ground, dealing magic damage and Airborne icon knocking aside all targets hit.

Grown Roots remain as unpassable terrain for 4 seconds.

~ Tectonic Movement is only available if there are any Earth Roots in range. ~

  • Magic Damage: 60 / 105 / 150 / 195 / 240 (+ 70% AP)



Earth Roots

ChampionSquare

Passive: Bend's basic attacks deal an additional magic damage.

  • Bonus magic damage: 18 / 21 / 24 / 27 / 30 (+15% AP)

Active: Bend summons an Earth Root at the target location and gains bonus movement speed for 1 second.

Bend can have a maximum of 3 Earth Roots on the map at any given time. They will disappear after 45 seconds.

Earth Roots are not visible for the enemy team and can be grown to Grown Roots by using Tectonic Movement.

  • Bonus movement speed: 15% / 20% / 25% / 30% / 35%

Info
  • No additional details.

Earth Eruption

ChampionSquare

Bend erupts the target area, dealing magic damage to all enemies hit and Airborne icon knocking them into the air.

  • Magic Damage: 50 / 85 / 120 / 155 / 190 (+ 45% AP)

Info
  • No additional details.

Earthquake

ChampionSquare

Bend summons an earthquake, dealing magic damage to all enemies in a large cone in front of him and Slow icon slowing their movement speed for 2 seconds. The slow amount decreases with range. Near terrain and Grown Roots the slow amount is maximized.

  • Magic Damage: 120 / 185 / 250 (+55% AP)
  • Minimum slow: 15% / 17.5% / 20%
  • Maximum slow: 60% / 70% / 80%

Info
  • No additional details.

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