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Passive : Clean Cut- Each attack reduces the units armor by 12% for 4 seconds. Conescutive attacks refreshes the duraton
First Skill: Fervor- Passive : Each attack increases his attack speed by 8/10/12/14/16% that stacks four times Changing targets will bring the bonus attack speed to normal Active : Cris gains the maximum stacks of the passive effect that lasts 4/4.5/5/5.5/6 seconds.
Cooldown 23/21/19/17/15 Manacost : 80
Second Skill: Dash & Slash : Cris dashes through a unit dealing 40/80/120/160/200(+40%AD) damage for the first cast. On the second cast Slashes a unit dealing 100%/120%/140%/160%/180% of your current damage and bleeding it by 10/15/20/25/30 damage for 2 seconds
Cooldown: 12 Manacost: 120/100/80/60/40
Third Skill : Spinning Death : Cris spins wildly dealing 45/95/145/195/245(+70%AD) damage and increasing your movement speed for 2.25 seconds by 10/12/14/16/18% per unit hit. Bonus is doubled if champions are the target.
Cooldown: 7 Manacost : 30/50/70/90/110
Ultimate: Wind Dash : Charges one stack of Wind Dash per 30/27/24 seconds up to three stacks . When used Quickly dashes through the target dealing 80 damage (+70%/100%/130%AD). While dashing you are invulnerable
Cooldown:3/2/1 Manacost 50/30/10