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Felrir the Deadly Hunter

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1 Growth 18 1 Growth 18
Health 546(+60) Attack damage 56(+2.25)
Health regen. 2(+1.75) Attack speed 0.300%(+0.050%)
Mana 340(+46) Armor 21(+1.2)
Mana regen. 1.5(+2.25) Magic resist. 24(+1.4)
Attack range 125 Mov. speed N/A


Felrir , the Deadly Hunter is a custom champion in League of Legends.

Abilities

Bloodthirst
Emile674 Blood Toxin

Felrir gains 1.5% of his missing health when killing large monsters or cannon minions. Halved to minions and doubled to champions.

Ability Details


Hunter Rush
RANGE: 1000 / 450
COST: 75 mana
COOLDOWN: 15
Hunter's Call

Active:Felrir gains bonus movement speed when approaching champions for the next 4 seconds.

  • Bonus Movement Speed: 25 / 30 / 35 / 40 / 45%
  • Physical Damage: 30 / 60 / 90 / 120 / 150 (+75% AD)

During this duration his next basic attack causes him to lunge to his target dealing physical damage and Slow icon slow the target by 15% for 2.5 seconds

Ability Details


Roar of the Hunter
RANGE: 400
COST: 40/50/60/70/80 mana
COOLDOWN: 13
Battle Roar

Active:Felrir unleashes a mighty roar dealing physical damage to all units around him and stealing a percentage of their armor and magic resistancefor 5 seconds.

  • Physical Damage: 75 / 100 / 125 / 150 / 175 (+60% AD)
  • Stealed Armor: 4/6/8/10/12% armor
  • Stealed Magic Resistance: 5/8/11/14/17% magic resistance
Ability Details


Savage
RANGE: 500
COST: 100 mana
COOLDOWN: 17/16/15/14/13
Lykrast Netra R2

Active:Felrir pounds his target dealing true damage and Stun icon stun the taget and stuns himself for half of the duration.

  • True Damage: 30 / 40 / 50 / 60 / 70 (+50% bonus AD)
  • Stun Duration: 1 / 1.25 / 1.75 / 2.25 / 3
Ability Details


Wild Hunt
RANGE: 2500 / 450
COST: 75 mana
COOLDOWN: 100/75/50

Active:Felrir marks a champion as Felrir's Dead Hunted for the next 10 seconds. While the champion is marked the champion is grantedTrue Sight icon true sight

  • Bonus AD: 50 / 75 / 100
  • Movement Speed: 150 / 175 / 200%

On the second cast Felrir gains bonus AD for 5 seconds and all allies approaching the Dead Hunted unit gains massive movement speed that greatly decays over 4 seconds.

Ability Details


Change Log

DD/MM:

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