Shadow Assassin : If Kentu is out of sight for the next 5 seconds he gains 15 / 30 / 45 / 60 / 75% bonus movement speed. If he is detected the bonus movement speed quickly decays over 1.5 seconds.
Dark Attack : If Kentu's health drops below 30% he gains a flat amount of 15 / 25 / 35 / 45 / 55 attack damage for the next 8 seconds. After the 8 seconds Kentu sleeps for a while and cannot use Within the Shadows for the next few seconds.
COST: 60/70/80/90/100 mana
Active:Kentu charges himself for the next 4 seconds. Within this duration he ignores unit collision and gains 20% movement speed
Magic Damage: 60 / 85 / 100 / 115 / 130 (+45% AP)
The next basic attack he will do within the duration will cause to roll to his target and deal bonus magic damage.
Additionally if that is a champion. The champion will be root for 1.5 seconds.
COST: 60 mana
First Cast:Kentu throws a shuriken in a line dealing magic damage. He can casts Shadow Strike for two additional casts before going on cooldown.
Magic Damage: 30 / 60 / 90 / 120 / 150 (+30% AP)
Second Cast: Kentu throws two shurikens in a split line each dealing magic damage and units struck will be slow by 15% for 1.5 seconds.