Passive: Peramin boosts his mobility, granting him bonus health.
Bonus Health: 50 / 75 / 100 / 125 / 150 (+20% of your magic resistance)(+20% of your armor)
Active: Peramin encourages himself adding bonus armor and magic resist for 5 seconds and reduces the effects of crowd controls by 20%.
Bonus Resistances: 20 / 24 / 28 / 32 / 36
COST: 100 mana
Passive: Peramin's attack deals a percentage of his current health as physical damage.
Bonus Physical Damage: 3% / 4% / 5% of Peramins current HP
Active: Peramin releases a flaming wave in a 525 range in front of him engulfing any affected unit in flames dealing damage based on Peramins attack damage for 4 seconds and reducing their attack damage for 2 seconds.
Active Damage: 100% / 150% / 200% of your attack damage