Vemince's skin is composed of ice causing all enemies to lose 15% of their attack speed for 2 seconds if they attack Vemince. Additionally if a champion kills Vemince their movement speed is lowered by 25% for 3 seconds
This includes abilities and disables.
COST: 75 mana
Active: Vemince blasts an enemy with pure ice dealing magic damage and slowing it for 2.5 seconds.
Active: Vemince increases his potential gaining bonus range and ignoring unit collision for 5 seconds. While on this form each attack of Vemince burns a percentage of a unit's current health for 3 seconds. Continuous attack refreshes the burn duration
Bonus Range: 140 / 180 / 220 / 260 / 300
% of current HP burn: 3% / 4% / 5% / 6% / 7% (+1% per 100 AP)
COST: 50 mana per second
Toggle Off:While toggled off Chilling Winds gives Vemince bonus movement speed.
Movement Speed: 5% / 7% / 10% / 14% / 19%
Toggle On: When toggled on Vemince loses the bonus movement speed instead releases chilling winds around him every interval time dealing magic damage to all struck enemies
Magic Damage: 35 / 55 / 75 / 95 / 115 (+25% AP)
Intervals: 2 / 1.75 / 1.50 / 1.25 / 1 seconds
COST: 150 mana
Active: Vemince calls the mountains to cause a deadly avalanche in a straight line dealing magical damage per rock and slowing all affected units for 1.5 seconds and stunning them if they stay within the small radius for 2 seconds. Lasts 7 seconds.