Peep – the Whistleknight
Secondary Bar noneAuthorBlackthiferLatest Revision31-01-2016
Role(s) | |
Marksman, Support |
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Peep, the Whistleknight is a custom champion.
Abilities
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Role(s) | |
Marksman, Support |
90 | |
20 | |
50 | |
50 |
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Peep, the Whistleknight is a custom champion.
Peep's quiver produces enchanted arrows every Error: Parameter '3' is not accepted. seconds up to a maximum of Error: Parameter '3' is not accepted. arrow charges. Every basic attack uses an arrow charge for every skill toggled on. (for example, if Q and E are toggled on, each basic attack uses 2 charges)
Aditionally, when Peep is near his team's shop, he can choose which arrow he uses for each of his skills.
Toggle: Peep's basic attacks pierce through enemies in a straight line, stopping after hitting 3 / 4 / 5 / 6 / 7 enemies or reaching the maximum range, applying on-hit effects to all enemies hit. This attack can crit individually for each enemy hit.
Toggle: Peep's basic attacks explode on hit, dealing damage to all enemies around the target and applying on-hit effects to all enemies hit.
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Toggle: Peep's basic attacks set his enemies on fire on hit, dealing magic damage over 3 seconds. Re-applying the fire makes the damage stack and refreshes the duration.
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Toggle: Peep's basic attacks apply a stack of Hyperconductivity to his enemies.
All enemies with Hyperconductivity stacks get struck by lightning after 1.5 seconds of not receiving any damage from Peep, taking magic damage for each stack.
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Toggle: Peep's basic attacks make his enemies' limbs heavier, slowing their movement and attack speed for 1 second.
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Toggle: Peep's basic attacks turn his enemies into lead, stunning them for a short duration.
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Peep lobs a large arrow at a target location, creating a zone of time-distortion for 5 seconds, decreasing the skill levels of all enemies in the zone. The skill level reduction depends on if the skill is a basic skill or an ultimate skill.
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