1 Growth 18 1 Growth 18
Health 630 (+78) Attack damage (+0)
Health regen. 3.98 (+0.23) Attack speed 0.66 (+0.08%)
Mana 265 (+59) Armor 32 (+2.1)
Mana regen.   (+0) Magic resist. 28 (+3.1)
Attack range 225 Mov. speed N/A
Vainemus, The Tainting Overgrowth is a custom template champion in League of Legends. ==Abilities== {{Ability |Di|name= Corruption |icon=Stone_Skin.jpg|description= Vainemus's presence causes all enemies within 500 range to lose .5% of their maximum health as magic damage every second.
Maze Of Roots
COST: 80 Mana
COOLDOWN: 16 seconds
Heroic Charge

Active: Vainemus launches homing vines towards all surrounding enemies, dealing physical damage and rooting them.

  • Physical Damage: 60 / 120 / 180 / 240 / 300 (+40% Bonus AD)
  • Root Duration: .75 / 1 / 1.25 / 1.5 / 1.75 seconds
Ground Slam

Passive: Vainemus passively gains bonus lifesteal, granting allied champions within 600 range half this amount.

  • Bonus Life Steal: 5% / 10% / 15% / 20% / 25%
  • Ally Life Steal: 2.5% / 5% / 7.5% / 10% / 12.5%
Die-Oxide Cycle
COST: 60 Mana
COOLDOWN: 18 seconds

Active: Vainemus attempts to execute a target enemy, instantly killing them if they're below a certain amount of HP. If a unit is killed, Vainemus gains a charge of "Oxygen Release". Vainemus can consume a charge to regurgitate the remains of his prey out towards a target area, dealing physical damage and slowing enemies hit for 1 second. Vainemus can have up to 3 charges of "Oxygen Release" at once, and which half of the ability he uses depends on if he targets a specific unit.

  • Kill Threshold: 100 / 160 / 220 / 280 / 340
  • Physical Damage: 100 / 170 / 240 / 310 / 380 (+50% Bonus AD)
  • Slow: 50% / 60% / 70% / 80% / 90%
Sun Hunter
COST: 150 Mana
COOLDOWN: 200 / 160 / 120 seconds
Stand United

Active: Vainemus channels for 2 seconds before burrowing underground. After an additional 2 second delay, Vainemus bursts out of the ground with a forest of vines, damaging and knocking up enemies in a large radius. Enemies that are struck directly by Vainemus when he emerges are dealt additional damage and are stunned. Allies and enemies can see where he's about to burst from the ground once he's burrowed.

  • Physical Damage: 150 / 250 / 350 (+70% Bonus AD)
  • Direct Hit Physical Damage: 200 / 375 / 550 (+105% Bonus AD)
  • Direct Hit Stun Duration: 2 / 2.5 / 3 seconds
==Theoretical Item Build==
Summoner's Rift
Starting Doran's Shield item Health Potion item Warding Totem item
Essential Boots of Mobility item Randuin's Omen item Zeke's Harbinger item
Offensive Ravenous Hydra item The Black Cleaver item Frozen Mallet item Essence Reaver item
Defensive Frozen Heart item Warmog's Armor item Spirit Visage item Locket of the Iron Solari item
Consumables Health Potion item Stealth Ward (Item) item Elixir of Ruin item
==Lore== Like Maokai, Vainemus was once a nature spirit that sprawled through the once beautiful Shadow Isles, working with the other spirits to protect the wildlife there. However, when the curse that would forever plague the island struck, Vainemus was far slower to react than the others. By the time he finally found a plant to hide in, all that was left uncorrupted was a single venus fly trap just near the edge of the trees. In this far weaker form, Vainemus was trapped in place, roots too weak to break out of the earth. However, he would learn the hard way the consequences of remaining connected to such a twisted lane. The magic plaguing the Shadow Isles gradually seeped into Vainemus, tainting both his mind and his form over an untold period of time. Eventually, Vainemus's mutation was complete, he had grown into a terrifying being of vines and mouths. In this form, he easily broke out of the earth that had once held him like chains. Not quite strong enough to serve as legs, his powerful roots could instead shift through the ground with ease, serving as transportation for Vainemus. With no trace of his former self remaining, Vainemus's reign over the plantlife of the Shadow Isles began.