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Cogsnag the orc

Bouseherb November 29, 2012 User blog:Bouseherb

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Now that we have a support mermaid I feel like there should be a orc somewhere in league so I have made 2 different ideas for a way to put a orc in league, First is a mage good for mid, Second is a fighter that would be good top or jungle.



[1]

Cogsnag

the orc

Cost: [2] 6300 or [3] 975
Attributes Fighter, Jungler, Melee Release date April 18th, 2012
Statistics
Health 375 (+85) Attack damage 51 (+2.8)
Health regen. 5 (+0.55) Attack speed 0.650 (+1.25%)
Mana 250 (+43) Armor 13 (+3)
Mana regen. 7.5 (+0.6) Magic res. 30 (+1.15)
Range 550 Mov. speed 310

AbilitiesEdit

War rage Cogsnag gains 10% movespeed, health regen and mana regen for 3 seconds when he gets a kill.(the bonus is halved for assists)     'ey you, Catch!*Range: 650

  • Cooldown: 9
  • Cost: 75 / 90 / 100 / 110 / 115 Mana

Active: Cogsnage fires a flame bolt at his target dealing magic damage and dealing a percent of the damage of 3 seconds

Projectile Speed: 1250

  • Magic Damage: 75 / 90 / 120 / 150 / 200 (+ 60% AP)
  • Percent magic damage: 10% / 15% / 20% / 25% / 30%

'ere we go!*Cooldown: 24 / 22 / 20 / 18 / 16

  • Cost: 120 Mana

Active:Cogsnags eyes flare up in flames teleporting to a locaton nearby.   Range:500     Force Pulse*Range: 600

  • Cooldown: 7
  • Cost: 85 Mana

Active: Cogsnag fires a cone of frost slowing enemys hit and dealing magic damage. 

  • Magic Damage: 100 / 125 / 150 / 175 / 200 (+ 75% AP)
  • Slow: 20% / 30% / 35% / 40% / 45%
  • Cone Width: 75º

What does dis do*Range: 850

  • Cooldown: 130 / 120 / 110
  • Cost: 200 Mana

Active: Cogsnag charges him self for 2 seconds then jumps in the air to the target loction freezing in the air for 3 seconds and becoming untargetable. While in the air Cogsnag can strike three target areas with lighting dealing magic damage. Each strike to the same target does 10% less damage

  • Base Magic Damage: 275 / 325 / 375 (+ 90% AP)
  • Diameter of Damage AoE: 500

   




[4] Hecarimthe Shadow of War Cost: [5] 6300 or [6] 975
Attributes Fighter, Jungler, Melee Release date April 18th, 2012
80
60
40
50
Statistics
Health 435 (+92) Attack damage 54 (+3.2)
Health regen. 8 (+0.70) Attack speed 0.675 (+2.4%)
Mana 215 (+38) Armor 15 (+4)
Mana regen. 6.5 (+0.7) Magic res. 30 (+1.25)
Range 125 Mov. speed 320


Hecarim, the Shadow of War is a champion in League of Legends.[1]

AbilitiesEdit

Orc pies Cogsnag gains .2 health regen for every 1% health missing.    Orc strength*

  • Cooldown: 6
  • Cost: 55 mana

PASSIVE: Cogsnage gains  attack damage 5 / 10 / 15 / 20 / 25

Active: Cogsnag slashs the area in front of him dealing physical damage.

  • Physical damage: 55 / 75 / 110 / 125 / 150 (+ 65% bonus AD)
  • Cone width: 75 degress

Da' red ones go fasta!*

  • Cooldown: 14
  • Cost: 50 / 60 / 70 / 80 / 90 mana

Passive:  Cogsnag gain 2% / 3.5% / 5% life steal while this is not active (so he can collect his red paint)

Active: Cogsnag slathers himself in red paint and gain 20% movespeed for 5 seconds. Cogsangs next attack in this time will deal bonus magic damage and  will fear the target for 1 second.

  • Magic damage: 70 / 90 / 100 / 125 / 150 (+ 70% AP)

Devastating Charge*Cooldown: 24 / 22 / 20 / 18 / 16

  • Cost: 60 mana

Active: Needs a idea. 

  • Minimum physical damage: 40 / 75 / 110 / 145 / 180 (+ 50% bonus AD)
  • Maximum physical damage: 80 / 150 / 220 / 290 / 360 (+ 100% bonus AD)

WAAAGH!!!!!*Range: 750

  • Cooldown: 120 / 110 / 100
  • Cost: 100 mana

Active:Cogsnag lets out a mighty battlecry nearby allies gain 5% / 10% / 15% movespeed and 5% / 10% / 15% attackspeed for 15 seconds. Enemys movespeed is reduced by 5% / 10% / 15% for 5 seconds and are feared for .5 seconds. Cogsnag gains 10% / 15% / 15% movespeed 10% / 15% / 20% attackspeed 5% / 10% / 15% attack damage and 2.5% / 5% / 7.5% life steal for 15 seconds.     

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