Whenever jero attacks an enemy he applies a stack of emblem of assassins after 3 seconds for each emblem applied to the target by using auto attacks and abilities the marks will explode dealing damage equal to level for each mark on the enemy champion (when a new mark is added the timer till the marks detonate does not reset).
the damage is equal to: 4 + (4 × level) for each mark on the enemy champion.
COST: 40/50/60/70/80 mana
COOLDOWN: 12 / 10 / 9 / 8 / 6 seconds
Active: Jero swipes his metal claws in front of him dealing damage to all champions in front of him in a 400 unit 90* cone and applying one emblem of assassins on each target, enemies will also bleed for 3 seconds taking damage per second.
Damage: 80 / 125 / 170 / 225 / 270 (+90%BONUS AD)
Bleed damage: 8 / 12 / 16 / 20 / 24 damage per second (+15%BONUS AD)
COST: 80 mana
COOLDOWN: 15 / 13 / 12 / 11 / 9 seconds
Passive: jero gains bonus movement speed permanently.
Active: Jero teleports near an enemy champion with so much speed that he causes a shockwave when he lands dealing damage to all surrounding enemies in a 400 unit radius and slowing them by 40% for 2.5 seconds.
Active: Jero closes his wounds healing himself slightly and giving him 25 Attack damage for 6 seconds.
Heal: 50 / 110 / 170 / 230 / 300 (+80%AP) }
use strength not cowardice
RANGE: 150 attack range and 250 area of effect range when toggled on
COST: no cost mana
COOLDOWN: 1 / 1 / 1 / 1 / 1 (cooldown to toggle on or off)
Toggle on: jero toggles his sword on giving him area of effect auto attacks which deal damage in a 250 unit radius equal to 20%TOTAL AD.
COST: 100/100/100 mana
COOLDOWN: 100 seconds
jero waves his blade around in a circle near him creating multiple images of blades after 1.5 seconds he flash right behind an enemy and walking past them doing nothing but suppressing them for 1.5 seconds and snaring himself for 1.5 seconds after the suppression and snare are finished the enemy will take a huge amount of damage and giving jero bonus attack damage equal to 60 for 4 seconds (this attack damage cannot stack with don't fail the mission) enemies will take damage equal to 250/450/650+(120%BONUS AD) after the duration.