1 Growth 18 1 Growth 18
Health 545.6 (+88.2) 2045 Attack damage 58 (+3.6) 119.2
Health regen. 7.31 (+0.8) 20.9 Attack speed 0.652 (+2.89%) 49.8%
Energy 200 (+0) 200 Armor 22 (+4.2) 93.4
Energy regen. 50 (+0) 50 Magic resist. 32.1 (+1.25) 53.4
Attack range 150 Mov. speed 350
Lance, the Hextech Slicer is a custom champion in League of Legends.

Abilities

Saber Enhancements
C9 Teemur Saber Enhance

Innate: Saber enhancements spawn on the enemies' side of the map, most likely the enemy jungle, every 30 − (1 × level) seconds. Picking up saber enhancements enhances Lance's saber. The saber starts with white color. There are 4 enhancements to the saber.

The White saber enhances into Red saber. The Red saber deals 5 + (5 × level) bonus attack damage.

The Red saber enhances into Yellow saber. The Yellow saber deals 10 + (6 × level) bonus attack damage and reduces the enemy's armor by 5 which stacks up to 3 times.

The Yellow saber enhances into Green saber. The Green saber deals 15 + (7 × level) bonus attack damage and heals Lance based on 10% of the damage dealt.

The Green saber enhances into Blue saber.

The Blue saber deals 30 + (8 × level) bonus attack damage and causes enemies to be Slow icon slowed by 20%.



Line Slice
RANGE: 225 / 400 / 575 / 750 / 925
COST: 55 energy
COOLDOWN: 8
C9 Teemur Line Strike

Active: Lance strikes enemies in a line with his saber dealing physical damage. The range of this ability is increased based on how many Saber Enhancements Lance has picked up.

  • Damage: 40 / 65 / 90 / 115 / 140 (+ 100% AD)



Flying Device
RANGE: 250
COST: 60 energy
COOLDOWN: 24 / 21 / 19 / 16 / 14
C9 Teemur Flying Device

Active: Lance spawns his flying device, which enables him to fly over terrain for 4 seconds gaining bonus movement speed. In those 4 seconds of flying, you can reactivate the ability for Lance to land in a circle area, Slow icon slowing enemies by 50% for 1 second and dealing physical damage.

  • physical Damage: 50 / 80 / 110 / 140 / 170 (+ 95% Bonus AD)
  • Bonus movement speed: 20 / 25 / 30 / 35 / 40



Reflective Swing
RANGE: 325
COST: 70 energy
COOLDOWN: 14 / 13 / 12 / 11 / 10
C9 Teemur Reflective Swing

Active: Lance swings his saber in a cone, dealing physical damage to enemies hit and reflecting all the missiles hit back to the targets that fired them. The missiles deal 35% of the damage they would do to Lance but does not apply crowd control effects if the reflected ability has one.

  • physical Damage: 100% AD



Charged Saber
RANGE: 1
COST: 2+ Saber enhancements
COOLDOWN: 0
C9 Teemur Charged Saber

Passive: Reduces Line Slice's cooldown. Active: When activated, for the next 10 seconds Lance's Line Slice ability gains bonus damage and has no cooldown and energy cost in cost of losing one of his Saber Enhancements per strike until the saber turns white. This ability requires at least 2 Saber Enhancements to be cast.

  • Line Slice bonus physical damage: 25% / 30% / 35%
  • Line Slice Cooldown Reduction: 20% / 30% / 40%


Changelog :

Version 3 :

P - Saber Enhancements :

- Cooldown for sabers to spawn is now reduced by 1 per every level.

Q - Line Slice :

- Cooldown increased from 6 to 8.

R - Charged Saber :

- Added a Passive that reduces Line Slice's cooldown by 20/30/40%.

Version 2 :

W - Flying Device :

- Now allows him to fly over terrain.