1 Growth 18 1 Growth 18
Health 586 (+92) 2150 Attack damage 51 (+2) 85
Health regen. 7 (+0.74) 19.6 Attack speed 0.625 (+2%) 34.6%
Mana 293 (+61) 1330 Armor 26 (+3) 77
Mana regen. 7.14 (+0.71) 19.2 Magic resist. 30 (+1.2) 50.4
Attack range 450 Mov. speed 325
Thal, the Ground Drifter is a custom champion for League of Legends.

Abilities

Tectonic Aura
C9 Teemur Tectonic aura

Innate: Thal negates 4 / 5 / 6% of the damage that nearby allies take and gains Damage Stacks based on the damage negated. Once the Damage Stacks reach a maximum of 100 / 200 / 300, Thal’s damaging abilities consume them to deal bonus magic damage to enemies or his healing abilities to further heal allies.



Pace
RANGE: 425
COST: 60 / 45 / 30 / 15 / 0 mana
COOLDOWN: 14 / 12 / 10 / 8 / 6
C9 Teemur Pace

Active: Thal dashes forward, Slow icon slowing nearby enemies by 50% decaying over 1 second and gains a 30% movement speed decaying over 1 second. This also consumes Damage Stacks to deal magic damage to enemies.



Ki Connection
RANGE: 650 / 650
COST: 125 mana
COOLDOWN: 16 / 14.5 / 13 / 11.5 / 10
C9 Teemur Ki connection

Active: Thal connects with an ally and heals it. Then this ability can be cast again within 2 seconds to cause Thal and the connected ally to deal bonus physical damage to a targeted enemy. Using Pace while connected with an ally causes the ally to dash with you. The damage amplification lasts for 4 seconds and the link lasts for 4 seconds after the damage amp has been cast.

  • Heal: 60 / 100 / 140 / 180 / 220 (+ 10% of targeted ally's missing health)
  • bonus damage: 10 / 15 / 20 / 25 / 30%



Veil
RANGE: 400
COST: 75 mana
COOLDOWN: 18 / 16 / 14 / 12 / 10
C9 Teemur Veil

Active: Thal creates a circle around him dealing magic damage to nearby enemies on impact. Allies standing in the circle get their next spell empowered to deal 20% bonus damage and heal them for the bonus amount damage dealt. Enemies standing in the circle are applied Grievous Wounds icon Grievous Wounds and can not cast healing spells. The circle lasts for 5 seconds.

  • Damage: 50 / 90 / 130 / 170 / 210 (+ 50% AP)



Ki Punches
RANGE: 450
COST: 100 mana
COOLDOWN: 125 / 115 / 105
C9 Teemur Ki punches

Active: Thal gains 100% bonus attack speed for his next 6 attacks within 10 seconds which are empowered. The second attack will Slow icon slow the enemy by 35% for 1.5 seconds, the fourth will deal bonus magic damage and the sixth will Stun icon stun for 1.5 seconds. The Slow icon slow from the second attack stacks with Pace's Slow icon slow.

  • 4th Attack bonus damage: 100 / 125 / 150 (+ 20% of the damage done with previous 3 attacks) (+ 35% AP)



Lore : New Lore Soon!


Changelog :

Version 4 :

E - Veil :

- Damage reduced from 60/100/140/180/220 to 50/90/130/170/210 AP ratio reduced from 65% to 50%. Buffs for allies changed from lifesteal and on-hit damage to empowering their next ability to deal 20% more damage and heal themselves for the bonus mount damage dealt.

R - Ki Punches :

- REMOVED : No longer grants 2/4/6% to nearby allies when moving towards enemy champions.

- Mana Cost reduced from 125 to 100.

- The slow from the second attack now stacks with Q - Pace slow.

Version 3 :

Q - Pace :

- Slow icon Slow reduced to 50% from 60% and it's duration reduced to 1 second from 1.2, and movement speed buff reduced to 30% form 40%.

W - Ki Connection :

- Mana cost increased from 100 to 125.

E - Veil :

- Bonus magic damage on-hit reduced from 11/15/19/23/27 to 10/13/16/19/22.

R - Ki Punches :

- Fourth attack bonus magic damage increased from 75/115/150 + 15% damage done with the previous 3 attacks + 35% AP, to 100/125/150 + 20% damage done with the previous 3 attacks + 35% AP.

Version 2 :

E - Veil :

- Cooldown increased from 10 to 14/13/12/11/10, and now applies Grievous Wounds icon Grievous Wounds instead of stopping healing.

R - Ki Punches :

- Passive movement speed adjusted to 2/4/6% from 3/4/5%.