1 Growth 18 1 Growth 18
Health 586 (+92) 2150 Attack damage 57 (+1) 74
Health regen. 7 (+0.74) 19.6 Attack speed 0.625 (+1%) 17.6%
Mana 320 (+57) 1289 Armor 23 (+3) 74
Mana regen. 6.54 (+0.71) 18.6 Magic resist. 30 (+1.2) 50.4
Attack range 425 Mov. speed 325
Thal, the Ground Drifter is a custom champion for League of Legends.

Abilities

Tectonic Aura
C9 Teemur Tectonic aura

Innate: Thal negates 4 / 5 / 6% of the damage that nearby allies take and gains Damage Stacks based on the damage negated. Once the Damage Stacks reach a maximum of 100 / 200 / 300, Thal’s damaging abilities consume them to deal bonus magic damage to enemies or his healing abilities to further heal allies.



Pace
RANGE: 425
COST: 80 / 60 / 40 / 20 / 0 mana
COOLDOWN: 10 / 9 / 8 / 7 / 6
C9 Teemur Pace

Active: Thal dashes forward, Slow icon slowing nearby enemies by 40% decaying over 1 second and gains a 40% movement speed decaying over 1 second. This also consumes Damage Stacks to deal magic damage to enemies.



Ki Connection
RANGE: 650 / 800
COST: 100 / 110 / 120 / 130 / 140 mana
COOLDOWN: 12 / 11 / 10 / 9 / 8
C9 Teemur Ki connection

Active: Thal connects with an ally and heals it. Then this ability can be cast again within 2 seconds to cause Thal and the connected ally to deal bonus physical damage with basic attacks to a targeted enemy. Using Pace while connected with an ally causes the ally to dash with you. The damage amplification lasts for 4 seconds and the link lasts for 4 seconds after the damage amp has been cast.

  • Heal: 60 / 100 / 140 / 180 / 220 (+ 7.5% of targeted ally's missing health)
  • bonus damage: 10 / 15 / 20 / 25 / 30%



Veil
RANGE: 425
COST: 60 / 70 / 80 / 90 / 100 mana
COOLDOWN: 18 / 16 / 14 / 12 / 10
C9 Teemur Veil

Active: Thal creates a circle around him dealing magic damage to nearby enemies on impact. Allies standing in the circle get their next spell empowered to deal bonus damage and heal them for the bonus amount damage dealt. Enemies standing in the circle are applied Grievous Wounds icon Grievous Wounds and can not cast healing spells. If an Ki Connected ally is in the circle, they gain bonus movement speed. The circle lasts for 5 seconds.

  • Magic Damage on Impact: 60 / 100 / 140 / 180 / 220 (+ 60% AP)
  • Ability Damage Amp: 10 / 12.5 / 15 / 17.5 / 20%
  • Movement Speed Bonus: 10 / 12.5 / 15 / 17.5 / 20%



Ki Punches
RANGE: 425
COST: 100 mana
COOLDOWN: 145 / 125 / 105
C9 Teemur Ki punches

Active: Thal gains 100% bonus attack speed and bonus magic damage based on a % of his max health for his next 6 attacks within 10 seconds which are empowered. The second attack will Slow icon slow the enemy by 45% for a short time, the fourth will deal bonus percent hp magic damage and the sixth will Stun icon stun the target. The Slow icon slow from the second attack stacks with Pace's Slow icon slow.

  • max hp on - hit damage: 5 / 6 / 7%
  • 2nd Attack Slow Duration: 1 / 1.375 / 1.75
  • 4th Attack max hp damage: 10 / 12.5 / 15%
  • 6th Attack Stun Duration: 1 / 1.375 / 1.75



Lore : New Lore Soon!


Changelog :

Version 7 :

General :

- Attack speed per level reduced from 1.5% to 1%.

W - Ki Connection :

- Healing increased from 50/90/130/170/210 + 5% ally's missing health to 60/100/140/180/220 + 7.5% missing health.

E - Veil :

- Radius increased from 400 to 425.

- Damage reduced from 90/130/170/210/250 + 60% AP to 60/100/140/180/220 + 60% AP. Bonus ability damage rescaled from 15% to 10/12.5/15/17.5/20%. Ki Connected ally gains 10/12.5/15/17.5/20% bonus movement speed if inside the Veil circle.

R - Ki Punches :

- Slow and Stun durations increased from 1 second to 1/1.375/1.75 seconds.

Version 6 :

General :

- AD per level reduced from 2 to 1.

- AD increased from 51 to 57.

- Attack range reduced from 450 to 425.

- Mana increased from 293 to 320.

- Mana per level reduced from 61 to 57.

- Mana regen per 5 reduced from 7.14 to 6.54.

- Attack speed per level reduced from 2% to 1.5%.

- Armor reduced from 26 to 23.

Q - Pace :

- Cooldown reduced from 14/12/10/8/6 to 10/9/8/7/6.

- Slow reduced from 50% to 40%, movement speed increased from 30% to 40%.

- Mana Cost increased from 60/45/30/15/0 to 80/60/40/20/0.

W - Ki Connection :

- Cooldown reduced from 16/14.5/13/11.5/10 to 12/11/10/9/8.

- Mana Cost rescaled from 125 to 100/110/120/130/140.

- Healing reduced from 60/100/140/180/220 + 10% ally's missing health to 50/90/130/170/210 + 5% missing health.

E - Veil :

- Damage increased from 50/90/130/170/210 + (50% AP) to 90/130/170/210/250 + (60% AP).

- Mana Cost rescaled from 75 to 60/70/80/90/100.

R - Ki Punches :

- Now also gain 5/6/7% of Thal's max hp as bonus magic damage on - hit when activated.

- Sixth attack stun duration reduced from 1.5 to 1 second.

- Second attack slow increased to 45% from 35% but duration reduced from 1.5 to 1 second.

- Fourth attack deals 10/12.5/15% max hp magic damage instead of 100/125/150 (+ 20% of the damage done with previous 3 attacks)(+ 35% AP)

- Cooldown increased from 125/115/105 to 145/125/105.

Version 5 :

W - Ki Connection :

- Damage Amp cast range increased from 650 to 800.

- Damage Amp now works only on basic attacks.

E - Veil :

- Ally bonus damage and healing reduced from 20% to 15%.

Version 4 :

E - Veil :

- Damage reduced from 60/100/140/180/220 to 50/90/130/170/210 AP ratio reduced from 65% to 50%. Buffs for allies changed from lifesteal and on-hit damage to empowering their next ability to deal 20% more damage and heal themselves for the bonus mount damage dealt.

- Cooldown increased from 14/13/12/11/10 to 18/16/14/12/10.

R - Ki Punches :

- REMOVED : No longer grants 2/4/6% to nearby allies when moving towards enemy champions.

- Mana Cost reduced from 125 to 100.

- The slow from the second attack now stacks with Q - Pace slow.

Version 3 :

Q - Pace :

- Slow icon Slow reduced to 50% from 60% and it's duration reduced to 1 second from 1.2, and movement speed buff reduced to 30% form 40%.

W - Ki Connection :

- Mana cost increased from 100 to 125.

E - Veil :

- Bonus magic damage on-hit reduced from 11/15/19/23/27 to 10/13/16/19/22.

R - Ki Punches :

- Fourth attack bonus magic damage increased from 75/115/150 + 15% damage done with the previous 3 attacks + 35% AP, to 100/125/150 + 20% damage done with the previous 3 attacks + 35% AP.

Version 2 :

E - Veil :

- Cooldown increased from 10 to 14/13/12/11/10, and now applies Grievous Wounds icon Grievous Wounds instead of stopping healing.

R - Ki Punches :

- Passive movement speed adjusted to 2/4/6% from 3/4/5%.