|(Innate): If a nearby ally or his pet gets damaged, Horatio will be healed for 2% of the damage dealt.
Damage that Horatio takes (including his health cost) will heal nearby allies for 4% of the damage dealt.
|(Active): Shoots a tormented spirit to his target which comes with an explosion upon contact, dealing magic damage to his target and reduce the target incoming damage for 2,5 second.
Nearby enemies within the explosion radius will take 80% of the damage and will deal half of the reduce damage.
Explosion coming in contact with Gravestone will summon a Flesh Ghoul, who will attack the afflicted target, or a champion nearby.
Casting it on his Gravestone or ghouls will make explosion radius bigger, while regaining half of the health cost.
Cost: 26 / 37 / 48 / 59 / 70 Health
Target Damage Reduction: 10 / 12,5 / 15 / 17,5 / 20 %
Splash Damage Reduction: 5 / 6,25 / 7,5 / 8,75 / 10 %
Target Magic Damage: 80 / 130 / 180 / 230 / 280 (+0.7 per ability power)
Splash Magic Damage: 64 / 104 / 144 / 184 / 224 (+0.56 per ability power)
Summon Flesh Ghoul
|(Pet): Horatio will Summon a Flesh Ghoul after hitting a Gravestone with Tormented Spirit, and it will acts as meat shield for Horatio.
When a champion deals damage to Horatio, only 40% of the damage will be inflicted, while the rest of the damage will be send to Flesh Ghoul.
Max 2 Flesh Ghoul can be active at the field, while the third one will only replace the first one.
Maximum amount of taking hits: 2 / 2 / 3 / 3 / 4 times
|(Passive): Horatio gains health when killing his target.
(Active): Horatio raises a tombstone (which acts as a wall) to a location. It lasts for 25 seconds, but can be destroyed through with 2 basic attack.
Horatio periodically stores tombstones and he can hold up to 2 tombstone at any given time. Horatio cannot raise any more than 4 tombstones at a time.
Casting different spell on Gravestone will do an additional effect:
Health Gain: 12 / 14 / 16 / 18 / 20 health
Recharge Time: 17 / 16 / 15 / 14 / 13 seconds
|(Aura Effect): When Plague Aura is active, Gravestone halts its remaining timer, prolonging the duration and cannot be destroyed.
Also when raising ghouls from empowered Gravestone, they will gain 40% Movement speed.
|(Active): Horatio decays an area with plague for 8 seconds, reducing their magic resist per second up to a cap which last 1 second after leaving the area.
When Blight is active, Horatio can use Necrotic Grasp while standing on it.
Magic Resistance Reduction: 3 / 4 / 5 / 6 / 7 per second
Maximum Magic Resistance Reduction: 15 / 20 / 25 / 30 / 35
|(Active after Blight): When Blight is still active, Horatio bury himself down inside the Blight of shadow, gaining 40% movement speed and becoming untargetable for 2 seconds. Horatio can only move inside the blighted area.
Enemies who stand upon the shadow will make the shadow send out a grasping hand, dealing magic damage and rooting the target (this does not refresh). When Horatio emerges, Blight will end one second later.
Shadow coming in contact with Gravestone will summon a Bone Ghoul, who will attack a champion nearby.
Magic Damage: 70 / 105 / 140 / 175 / 210 (+0.5 per ability power)
Root Duration: 1 / 1,2 / 1,4 / 1,6 / 1,8 seconds
Summon Bone Ghoul
|(Pet): Horatio will Summon a Bone Ghoul after hitting a Gravestone with Necrotic Grasp.
Bone Ghouls attack will heal Horatio for the damage it deals. Also casting Tormented Spirit on Bone Ghoul will regain its health back to full, prolonging the duration before Bone Ghoul fades away.
Max 2 Bone Ghouls can be active at the field, while the third one will only replace the first one.
Howl of Terror
|(Active): Horatio sends out a scream in a cone in front of him, dealing magic damage and causing enemies to flee in terror away from Horatio for 1 second.
Cooldown: 140 / 130 / 120 seconds
Magic Damage: 180 / 300 / 420 (+0.5 per ability power)
Movement Speed Reduction: 20 / 30 / 40 %
Other Champions that I've done
Horatio, the Herald of Death