|(Innate): As soon as he drops below 40% health, Qorkhoi stuns the first enemy champion that attacks him with a basic attack for 0.75 seconds if he's below 40% health. The stun duration increases by 0.5 seconds for every 10% of health Qorkhoi is missing after the initial 40%.
This effect can occur only once every 20 seconds.
|(Active): Qorkhoi spits a projectile in a line that deals magic damage to first enemy it hits and explodes upon impact, dealing magic damage over time to all targets in a small cone behind the first target.
Cost: 45 / 65 / 85 / 105 / 125 mana
Magic Damage to targets in the cone: 75 / 115 / 155 / 195 / 235 (+0.45 per ability power)
Magic Damage to first target: 65 / 105 / 145 / 185 / 225 (+0.7 per ability power)
|(Active): Qorkhoi digs a swath in the ground, becoming unable to move for 0.75 seconds himself and setting up a pile of mud at target location, which slows by 20% and damages enemy units for 3 seconds. The slow increases by 10% every second.
Cost: 65 / 80 / 95 / 110 / 125 / 140 mana
Magic Damage per second: 30 / 60 / 90 / 120 / 150 (+0.2 per ability power)
Total possible Magic Damage: 90 / 180 / 270 / 360 / 450 (+0.6 per ability power)
|(Active): Qorkhoi channels for 1 second and disappears into the ground for up to 3 seconds, becoming untargetable for the duration, removing his own champion vision and gaining a 20% movement speed boost. Qorkhoi can disable the ability early to appear earlier.|
Cost: 80 / 100 / 120 / 140 / 160 mana
Cooldown: 20 / 18 / 16 / 14 / 12 seconds
Death from Below
|(Active): Qorkhoi channels (hard channeling, can be interrupted by damage and will go on a 10 second cooldown in this case) for 1.5 seconds and breaks out of the ground at a target location after 1 second, knocks up any champions he encounters for 1.0 seconds, stuns them for 0.5 seconds and deals magic damage. He can use the ability without having vision of the target location.
Cost: 120 / 145 / 170 mana
Cooldown: 150 / 130 / 110 seconds
Magic Damage: 200 / 275 / 350 (+0.8 per ability power)