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Jayn, the Huntress is a champion in League of Legends.
Jayn's fires a skillshot bolt imbued with energy, marking any enemy struck for three seconds and slowing their movement by 30%. Additional attacks against the target enemy deal bonus damage equal to 2% of the target's current health. Marked applies on-hit effects once.
|leveling = |cooldown = |cost = 50 |costtype = mana |range = 625 }}Jayn is an expert at killing lackeys, dealing bonus true damage on-hit to minions and monsters.
|description2 = Jayn loads her crossbow with fresh hunting bolts. For the next four seconds, she deals bonus magic damage on-hit and gains 10% bonus movement speed upon striking an enemy. Deals double damage to enemies who are Marked. |leveling = |le…
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Raiden, the Ace of Shades is a champion in League of Legends.
Raiden dashes at an enemy, appearing on their left side, dealing physical damage, and applying on hit effects. All bonus damage from critical chance which is actually dealt to the target is then dealt as bleed damage.
|leveling = |cooldown = |cost = 60 |costtype = mana |range = 600 }}Raiden's next basic attack has increased range, applies on-hit effects twice, and roots his target for .3 seconds.
|cooldown = |cost = 80 |costtype = mana |range = 200 }}Raiden becomes invisible for one second and gains 20% bonus movespeed. Raiden's next attack will also surprise his enemy, silencing the target for .5 seconds, this effect cannot occur on the same target more than onc…
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Cerris, the Lancer is a custom champion in League of Legends.
Cerris strikes across with his lance,damaging enemies in a 60 degree cone. Enemies within Cerris' attack range are silenced for 2 seconds, while enemies beyond his range are stunned for between 1-2 seconds based on distance from Cerris.
|leveling = |cooldown = |cost = 100/95/90/85/80 |costtype = mana |range = 450 }}Cerris spurs his horse, leaping forwards and damaging all enemies in a small area where he lands.
|leveling= |cooldown = |cost = 90 |costtype = mana |range = 650 }}Cerris shouts, slowing and reducing the armor of all enemies in a 70 degree cone front of him for 3 seconds.
|leveling = |cooldown = |cost = 100 |costtype = mana |range = 500 }…
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Greetings! So, everyone knows a basic ranged ADC build right? BT/BotrK-> PD/Shiv->IE->LW->GA/Scimitar/Banshee's. Some people may argue that a Runaan's fits in there somewhere, but its debatable. This build is aimed at giving the highest sustain DPS possible in a champion, fast, high damage AAs to shred towers, and enemy teams alike, and it works.
But what about another build? Straight AD and a Runaan's? Runaan's acts like a free normal crit on every auto. Adding 50% AD on two bolts, meaning over all 100% AD to an auto attack right? Its redistributed so single target damage is lower, and IE won't really impact you.
Maybe something like: BT->BC->LW->Runaan's->IE (or another BT)
But since you don't need to focus itemization on a purely crit chan…Read more >
Capricain, the Justicar is a custom champion in League of Legends.
Capricain summons wings and uses them to jump to target location, silencing and damaging all enemies in a small area near him.
|leveling = |cooldown = |cost = 115/105/95/85/75 |costtype = mana |range = 750 }}Capricain surrounds himself in a shield of energy, gaining bonus armor and magic resist.
|description2 = Capricain detonates the shield, dealing damage to all surrounding enemies. The passive bonus is lost while this ability is on cooldown. |leveling = |leveling2= |cooldown = |cost = 70 |costtype = mana |range = 300 }}Capricain's next basic attack within six seconds will deal bonus damage and strikes all enemies in a 60º cone in front of him, gaini…
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