Cerris gains an additional 1 armor and magic resist for every 1% of his missing health.
COST: 100/95/90/85/80 mana
COOLDOWN: 18 / 16 / 14 / 12 / 10
Active: Cerris strikes across with his lance,damaging enemies in a 60 degree cone. Enemies within Cerris' attack range are silenced for 2 seconds, while enemies beyond his range are stunned for between 1-2 seconds based on distance from Cerris.