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Cael, Heaven's Quintuplet (Revised)

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MOSTLY REVISED
1 Growth 18 1 Growth 18
Health 438 (+85) Attack damage 48 (+2.95)
Health regen. 6 (+0.87) Attack speed 0.625 (+2.27%)
Mana 230 (+45) Armor 16 (+3.55)
Mana regen. 7 (+0.65) Magic resist. 30 (+1.25)
Attack range 150 (Melee) Mov. speed N/A

Cael, Heaven's Quintuplet is a Custom Champion of Chase999's Making.

Abilities

Blessing of Heaven
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 As long as an allied champion is within 1250-radius area of Cael, he is not affected by stuns, knock-ups, knock backs,rather he would be rooted instead. he is also completely unaffected by silence and disturbance abilties and he gains 5% more armor


Heavenly Rebirth
COST: 50 mana
COOLDOWN: 14 / 12 / 10 / 8 / 6
ChampionSquare

(Active): Cael is envolped in heavenly energy channeling for 1 second before immediately healing himself a percentage of his missing health and then the heavenly energy dispurses dealing damage to enemies within a 400-radius area, slowing them by 20 % for 2 seconds.

  • Heal: 10 / 10 / 10 / 10 / 10 (12 / 16 / 20 / 24 / 28 % Missing Health) 


  • Magic damage: 10 / 15 / 20 / 25 / 30 (+ 70% AP) 


  • Slow: 24 / 28 / 32 


Creation's Might
RANGE: 900
COST: 30 / 40 / 50 / 60 / 70 mana
COOLDOWN: 10
ChampionSquare

(Active): He uses his power over creation to release high temperature plasma burst, damaging and reducing the armor of enemies within a 180 degree cone. If There are 4 or less enemies in the cone then they are stunned for 1.25 second.

  • Magical damage per enemy: 20 / 30 / 40 / 50 / 60 (+ 50% AP)


Seraphic Charge
RANGE: 600
COST: 85 / 95 / 105 / 115 / 125 mana
COOLDOWN: 10
ChampionSquare

(Passive): Any enemy within a 800-radius area gains a stack of "Heavenly Disturbance" per half second . these stacks reduce MR by 1 and when a skill of his is used it does additional magic damage. has a cap of 5 and can't be given for another 1 second

  • additional damage: 25 / 30 / 35 / 40 / 45(+ 5% AP) per stack

(Active): Cael envelops himself in magic as he charges at a target. any enemy that collides with him as he charges will also receive magic damage and would be knocked back. During the Cooldown of Seraphic Charge, the rate at which "Heavenly Disturbance" is received is increased to two seconds.

  • Primary Damage: 85 / 120 / 155 / 190 / 230 (+ 20%AP) 


  • Secondary Damage: 40 / 75 / 110 / 145 / 180 (+ 10%AP) 


Divine Strikes
COST: 100 mana
COOLDOWN: 150
ChampionSquare

(Active): Cael invokes the Wrath of the Heavens, causing divine rays of light to fall down in 1500 radius area of Cael from the Heavens. Upon invoking this spell Cael is unable to move until the cast is over. The duration does not end until all rays of light fall down. The AS of the rays is equal to his own AS and affects an area that grows per level upon falling down.

  • max Magic Damage: 130 / 400 / 670 (+ 60% AP) 


  • number of strikes: 5 / 10 / 15


  • Area of Effect:250 / 450 / 650




Background

Born into the World as one of the 5 Celestial Quintuplets, He was blessed by Heaven because , his mother asked the heavens to protect him from death and abnormalities for she was giving birth to five babies and with low sustenance she needed for all of them to live so the other 4 were also blessed. Hell, Purgatory, Space, and Land.

then after the birth of all 5 of them she died. and the babies were abandoned in a  deserted island. for 6 years the babies had nothing to eat or drink, the only thing keeping them alive was the blessings. when they were old enough to walk they got food and learned everything themselves. and after 12 years they mastered the power given to them by the blessings. and for an unknown impulse, all of them joined the League of Legends

History

June 24,2013

  • Passive changed from 40% to 5% and made specific which type of CC he will not be affected from.
  • Passive Changed from Allies to Allied Champion
  • E Passive Added a Cap to the Stacks

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