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Isaac, the Final Hope

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1 Growth 18 1 Growth 18
Health 445 (+90) (+0) Attack damage 56.3 (+3.5) (+0)
Health regen. 7 (+0.85) (+0) Attack speed 0.665 (+2.5%) (+0%)
Mana 50 (+) Armor 17 (+3.8) (+0)
Mana regen.   (+0) Magic resist. 30 (1.25) (+0)
Attack range 125 (Melee) Mov. speed 345


Isaac, the Final Hope is a custom champion in League of Legends.

Abilities

Isaac does not use mana as a resource. Instead, he uses a secondary resource called Willpower. Isaac gains 1 Willpower by killing a minion or dealing damage to an enemy champion, with a maximum Willpower of 100. When Isaac has at least 50 Willpower, his next ability consumes 50 and has an additional effect.

Presence of Mind
ChampionSquare

Isaac focuses his willpower, gaining 0.125 / 0.25 / 0.375 / 0.5 point of armor, magic resistance, and health regeneration per five seconds for every point of Willpower he has stored.


Inevitable Demise
RANGE: 500
COST: 10 Willpower
COOLDOWN: 20/18.5/17/15.5/14
ChampionSquare

Isaac throws a chain out, tethering the first enemy unit and himself together for 2.5 seconds, breaking if they move 650 units apart. During the tether, the enemy champion is silenced. After the duration, physical damage is dealt to the target.

  • Physical Damage: 160 / 170 / 180 / 190 / 200 (+100% bonus AD)

Willpower Bonus: Isaac's tether deals more physical damage upon expiring, and blinds the target for the duration of the tether along with the silence.

  • Physical Damage: 200 / 220 / 240 / 260 / 280 (+120% bonus AD)


Attrition
COST: 10 Willpower
COOLDOWN: 10
ChampionSquare

Isaac doubles the bonus armor and magic resist from his passive for 4 seconds and gains a flat armor and magic resistance bonus during that time. Additionally, receiving from or dealing damage to an enemy champion applies grievous wounds for 2 seconds, refreshing the duration for every instance.

  • Bonus Armor/Magic Resist: 10 / 15 / 20 / 25 / 30

Willpower Bonus: Isaac doubles the armor and magic resist from his passive and gains an absorption shield for 4 seconds. Additionally, receiving from or dealing damage to an enemy champion applies grievous wounds for 2 seconds, refreshing the duration for every instance.

  • Shield Strength: 50 / 100 / 150 / 200 / 250 (15% bonus health)


Dark Thoughts
RANGE: 500
COST: 10 Willpower
COOLDOWN: 20/18/16/14/12
ChampionSquare

Isaac marks a nearby target enemy champion. While they are marked, he drains their health for 5 seconds, dealing physical damage and returning 50% of the damage dealt to Isaac as health, before reductions.

  • Magic Damage: 100 / 125 / 150 / 175 / 200 (+120% bonus AD) (+30% AP)
  • Healing Done: 50 / 62.5 / 75 / 87.5 / 100 (+60% bonus AD) (+15% AP)

Willpower Bonus: The draining effect deals twice as much damage over 5 seconds, and heals for 75% of the damage dealt, before reductions.

  • Magic Damage: 200 / 250 / 300 / 350 / 400 (+240% bonus AD) (+60% AP)
  • Healing Done: 150 / 187.5 / 225 / 262.5 / 300 (+180% bonus AD) (+45% AP)


No Pain, No Fear
COOLDOWN: 120/100/80
ChampionSquare

Isaac begins to gain stacks as he takes damage for 15 seconds. Every time he gets damaged, he gains a stack (up to a maximum of 30) that give him additional armor and magic resist. He also gains 1 stack per second while stacks are generating. After receiving maximum stacks, he absorbs them and becomes immune to any form of damage for 4 seconds. Upon entering this state, he deals damage in a circle around him.

  • Armor/Magic Resist per Stack: 0.5/0.75/1
  • Magic Damage: 200 / 400 / 600 (+100% AP)


Lore

Isaac is a Darkin, an ancient race known for legendary warriors and incredible battle prowess. His high standards for life are reminiscent of those of his people, and thus he seeks out his remaining brethren, intent on slaying them and cleansing the name of the Darkin, for in his eyes, they have lost their way.

Long ago, when the Darkin thrived in Valoran, Isaac was just one soldier in an army of many. However, when his race faced extinction against a brutal war with the brackern, he led what would soon be the final charge against them, leading himself and the Darkin's final reserves to battle. The Darkin fought hard, but unfortunately, the charge was unsuccessful, and by the first day's end, only six Darkin remained of the battalion.

Merciful towards their sworn enemies, the brackern spared the six brave Darkin, promising to let them leave with their lives so long as they were to never cross the brackern again. All the Darkin were grateful for this offer; all except Isaac, who believed that if the Darkin were to fall, it should be in battle. However, his disagreement went unheard, and him and his remaining comrades were left to life on.

Filled with rage towards this unwanted pity at the hands of his enemy, he decided to finish what he believed they should have. He lunged at his fellow Darkin, successfully killing one of his fellow soldiers and wounding another. As he pulled out his sword, the other four escaped, and he was left alone.

Now Isaac roams all of Valoran, seeking his four lost brethren, hoping to claim their lives in the name of the Darkin and do right by his race. In his eyes, they have all lost their way, and he is their savior.

Quotes

Upon selection
  • Where there's a will, there's a way.
Attacking
  • You are one of so many.
  • You will not be mourned.
  • So long I've fought.
  • Wield your weapon with dignity.
  • So many have lost their way.
  • Death approaches, slowly.
  • I will not spare you.
  • Death is a gift, life is torture.
  • You're on borrowed time.
Movement
  • I miss my kind.
  • My name will be remembered.
  • The Darkin will be cleansed.
  • War truly reveals what is within.
  • I've waited so long.
  • I will be appeased.
  • Fight for what you believe.
  • Life is a game.
  • I'm fighting for me, not you.
Taunt
  • Are you lost? Let me show you the way.
  • Sure you're headed in the right direction?
Taunting Skarner Skarner
  • You've spared me no pain, brackern!
Joke
  • Keep your friends close... and then kill them!
  • The enemy of my enemy is... about to die!
Upon using No Pain, No Fear No Pain, No Fear
  • You will not stop me.
  • Know my pain.
Meeting Aatrox Aatrox first time in a match
  • You will meet your end, heretic.

Build and Strategy

Summoner's Rift
Starting Doran's Shield item Health Potion item
Essential Mercury's Treads item Spirit Visage item Randuin's Omen item
Offensive Blade of the Ruined King item Zephyr item Frozen Mallet item
Defensive Banshee's Veil item Locket of the Iron Solari item Sunfire Cape item
Consumables Health Potion item Sight Ward item Vision Ward item
The Howling Abyss
Starting Kindlegem item Boots of Speed item Health Potion item5
Essential Mercury's Treads item Spirit Visage item Randuin's Omen item
Offensive Blade of the Ruined King item Zephyr item Frozen Mallet item
Defensive Banshee's Veil item Locket of the Iron Solari item Sunfire Cape item
Consumables Health Potion item
The Howling Abyss
Starting Kindlegem item Boots of Speed item Health Potion item5
Essential Mercury's Treads item Spirit Visage item Randuin's Omen item
Offensive Blade of the Ruined King item Zephyr item Frozen Mallet item
Defensive Guardian Angel item Locket of the Iron Solari item Sunfire Cape item
Consumables Health Potion item
Summoner's Rift
Starting Doran's Shield item Boots of Speed item Health Potion item
Essential Mercury's Treads item Spirit Visage item Randuin's Omen item
Offensive Blade of the Ruined King item Zephyr item Frozen Mallet item
Defensive Banshee's Veil item Locket of the Iron Solari item Sunfire Cape item
Consumables Health Potion item

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