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Custom Balance Changes

Chosmoss August 10, 2015 User blog:Chosmoss

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(Warning: This was written by someone who is not fully fluent in English! Sorry!)

Hey! Studying the game of balancing is one of my hobbies (strange, no?), so I decided to make a list of changes trying to increace champion diversification. I would love talk about this changes. =)

Aatrox Aatrox's Blades of Torment.png Blades of Torment

  • Base damage increased to 75/115/155/195/235 from 75/110/145/180/215.
  • Slow increased to 45% from 40%.


Anivia Anivia's Flash Frost.png Flash Frost

  • Slow increased to 25% from 20%.

Anivia Anivia's Crystallize.png Crystallize

  • Wall length changed to 500/575/650/725/800 from 400/500/600/700/800.

Anivia Anivia's Frostbite.png Frostbite

  • Damage increased to 80/110/140/170/200 (+60% AP) from 55/85/115/145/175 (+50% AP).
  • Bonus damage reduced to 70% from 100%.

Anivia Anivia's Glacial Storm.png Glacial Storm

  • Mana cost changed to 100 + 10/30/50/s from 75 + 20/40/60/s.
  • Damage per second increased to 85/135/185 (+30% AP) from 80/120/160 (+25% AP)
  • Slow increased to 25% from 20%.
  • Range increased to 650 from 625.


Corki Corki's base attack damage increase to 53 from 51.

Corki Corki's Hextech Shrapnel Shells.png Hextech Shrapnel Shells

  • Damage changed to 8% (+1.5% AD) from 10%.


Janna Janna's Howling Gale.png Howling Gale

  • Inicial AP ratio increased to (+45% AP) from (+35% AP).

Janna Janna's Zephyr.png Zephyr

  • Slow reduced to 20%/25%/30%/35%/40% from 24%/28%/32%/36%/40%.


Karma Karma's Focused Resolve.png Focused Resolve

  • Damage increased to 80/125/170/215/260 (+100% AP) from 60/110/160/210/260 (+90% AP).

Karma Karma's Defiance.png Defiance

  • Bonus shield increased to 40/95/150/215 (+30% AP) from 30/90/150/210 (+30% AP).


Karthus Karthus's health per level increased to 79 from 75.

Karthus Karthus' Wall of Pain.png Wall of Pain

  • Wall length reduced to 800/875/950/1025/1100 from 800/900/1000/1100/1200.
  • Magic resistence reduction increased to 15%/17.5%/20%/22.5%/25% from 15%.


Miss Fortune Miss Fortune's base health increased to 595 from 577.8.

Miss Fortune Miss Fortune's base health per level increased to 88 from 85.

Miss Fortune Miss Fortune's base health regeneration reducted to 5.5 from 6.17.

Miss Fortune Miss Fortune's Strut.png Strut

  • (New) Now only can be canceled if taking damage from champions or monsters.
  • (New) Strut's bonus moviment speed is halved while dealing damage to enemy champions.
  • Time without taking damage reduced to 3 from 5.
  • Mov. speed gain changed to 14/s from 25 + 8/s.

Miss Fortune Miss Fortune's Double Up.png Double Up

  • First target Damage changed to 30/50/70/90/110 (+65% AD) (+50% AP) from 20/35/50/65/80 (+85% AD) (+35% AP).
  • Second target Damage changed to 50/85/120/155/190 (+95% AD) (+70% AP) from 40/70/100/130/160 (+100% AD) (+50% AP).
  • Bonus damage reduced to 40% from 50%.

Miss Fortune Miss Fortune's Impure Shots.png Impure Shots

  • (Removed) No longer trigger Strut.png Strut.
  • (New) Dealing damage with auto attacks to enemy champions with 5 stacks of Impure Shots.png Impure Shots will inflict Grievous Wounds icon Grievous Wounds to them for 5 seconds.
  • Passive magical damage increased to 6%/6.25%/6.5%/6.75%/7% AD from 6% AD.
  • Attack speed changed to 30%/35%/40%/45%/50% from 20%/30%/40%/45%/50%/60%.

Miss Fortune Miss Fortune's Bullet Time.png Bullet Time

  • No longer increases Impure Shots.png Impure Shots max. stack limit.
  • (New) Now triggers Strut.png Strut if MF hits at least one enemy champion.
  • (New) Miss Fortune gains movement speed equal to 3x the number of Impure Shots.png Impure Shots stacks she inflicts with Bullet Time. Lasts till she loses Strut.png Strut movement speed.
  • Damage changed to 60/90/120 (+25% AP) from 50/75/125 (+20% AP).


Twitch Twitch's attack speed per level increased to 3.5% from 3.38%.

Twitch Twitch's Deadly Venom.png Deadly Venom

  • Damage increased to 14/20/26/32/38 from 12/18/24/30/36.

Twitch Twitch's Ambush.png Ambush

  • Mana cost reduced to 50 from 60.
  • Invisibility delay if damaged reduced to 5 from 6.

Twitch Twitch's Rat-Ta-Tat-Tat.png Rat-Ta-Tat-Tat

  • Mana cost recuced to 100 from 150/125/100.


Shyvana Shyvana base movement speed reducted to 340 from 350.

Shyvana Shyvana's Dragonborn.png Dragonborn

  • (New) Now gives 10/15/20 mov. speed while in dragon form.

Shyvana Shyvana's Burnout.png Burnout

  • (Removed) No longer deals increased damage to minions.

Shyvana Shyvana's Flame Breath.png Flame Breath

  • Bonus Damage reduced to 2.25% from 2.5%.


Sona Sona's Power Chord.png Power Chord

  • Base damage increased to 20 - 200 (13 + 7/8/9/10/17) from 13 - 192 (6 + 7/8/9/10/15)

Sona Sona's Aria of Perseverance.png Aria of Perseverance

  • Heal increased to 40/60/80/100/120 (+25% AP) from 30/50/70/90/110 (+20% AP).
  • Power Chord.png Power Chord - Diminuendo: Damage redution increased to 30% (+2.5% AP) from 20% (+2% AP).
  • Power Chord.png Power Chord - Diminuendo: Damage redution duration recuced to 2s from 3s.

Sona Sona's Crescendo.png Crescendo

  • Cooldown increased to 140/125/110 from 140/120/100.
  • (New) If sona damages an enemy champion with Power Chord.png Power Chord before casting Crescendo, stun duration on that champion is increased by 33%.


Soraka Soraka's Starcall.png Starcall

  • Range reduced to 950 from 970.
  • Damage increased to 80/120/160/200/240 (+40% AP) from 70/110/150/190/230 (+35% AP).

Soraka Soraka's Astral Infusion.png Astral Infusion

  • Heal reduced to 120/145/170/195/220 (+50% AP) from 120/150/180/210/240 (+60% AP).

Soraka Soraka's Equinox.png Equinox

  • Duration reduced to 1.25 from 1.5.

Soraka Soraka's Wish.png Wish

  • (New)Astral Infusion.png Astral Infusion now heals 4%/5%/6% (+0.75% AP) of target's missing health as additional heal.
  • (New)Astral Infusion.png Astral Infusion now heals 6%/8%/10% (+1.25% AP) of target's bonus health as additional heal.


Riven Riven's Valor.png Valor

  • Shield reduced to 65/85/105/125/145 (+70% Bonus AD) from 90/120/150/180/210 (+100% Bonus AD)
  • (New) Shield strength is increased by 50% when dashing towards monsters or enemy champions.


Vayne Vayne's base attack damage reduced to 49 from 53.46

Vayne Vayne's attack damage per level increased to 3.55 from 3.25.

Vayne Vayne's Silver Bolts.png Silver Bolts

  • Damage reduced to 20/25/30/35/40 (+4%/5%/6%/7%/8% of target's maximum health) from 20/30/40/50/60 (+4%/5%/6%/7%/8% of target's maximum health).


Zed Zed's base attack damage reduced to 52 from 54.712.

Zed Zed's Living Shadow.png Living Shadow

  • Passive bonus attack damage changed to 10%/12.5%/15%/17.5%/20% from 5%/10%/15%/20%/25%.
  • (New) Now zed's shadows deals bonus damage equal Living Shadow.png Living Shadow bonus attack damage.


Ziggs Ziggs' Bouncing Bomb.png Bouncing Bomb

  • Missle Speed increased to 1750 from 1700.
  • Explosion radius increased to 250 from 240.

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