League of Legends Wiki

Comments40

Nalis, the Scarlet Cardinal

ClariS November 28, 2012 User blog:ClariS

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Claris Nalis Splash Art

Concept of a red bird/cardinal

Introduction

Hello fellow summoner.

This here is my AP Assassin champion whose gameplay is based on harassing enemy from afar and applying stacks before diving in and securing a kill with huge nukes. She has no escape move unless she gets a kill, so players needs to know when to jump in. Being an assassin, I try to create a rather squishy champion who is meant to be in the middle of teamfights for very brief moments before retreating, only to enter the fray when the time arises.

In terms of lanning phase, she works best as either a top laner or mid lander due to her great harass range. She should only engage direct fights after applying her personal debuff as it will greatly help her burst. She will suffer greatly in the jungle since she has no built in sustain, but should be possible with some help.

The theme of this champion is Red. I don't know why, but the picture compels me to make the theme red.

I hope you enjoy it.

Stats

1 Growth 18 1 Growth 18
Health 447 (+83) Attack damage 56 (+3.2)
Health regen. 8.25 (+0.75) Attack speed 0.679 (+3.1%)
Mana 220 (+40) Armor 15.5 (+3.75)
Mana regen. 5.25 (+0.55) Magic resist. 30 (+1.25)
Attack range 125 Mov. speed N/A

Note: Movement speed has been set to 350 because all champions in season 3 will have their movement speed boosted by 25.

Abilities

True Red
ChampionSquare

Nalis abilities applies a Crimson debuff for 8 seconds. Upon dealing a basic attack, Crimson is consumed and deals additional magic damage equal to 2% / 3% / 4% (+2% per 100 AP) of the target's missing health. Maximum stack at 4.


Crimson Scarlet
RANGE: 1250
COST: 40 / 45 / 50 / 55 / 60 mana
COOLDOWN: 4
ChampionSquare

Active Nalis sends out 3 pulsing energy forward in an arc, damaging enemies they pass through and slowing them for 1.25 seconds.

  • Missile Speed: 1500
  • Cone Angle: 60 degrees

  • Magic Damage: 55 / 95 / 135 / 175 / 215 (+ 50% bonus AD) (+ 30% AP)
  • Slow: 20% / 28% / 36% / 44% / 52%


White Veil
RANGE: 650
COST: 75 mana
COOLDOWN: 18 / 16 / 14 / 12 / 10
ChampionSquare

Active Nalis shields herself for 1.5 seconds, blocking the next enemy spell that hits her. If Nalis blocks a spell, she she may cast this ability again within 5 seconds before going on cooldown, dealing magic damage to her target and reducing their magic resistance for 5 seconds.

  • Magic Damage: 60 / 110 / 160 / 210 / 260 (+65% AP)
  • Magic Resistance Reduction: 8% / 11% / 14% / 17% / 20%


Ruby State
RANGE: 550
COST: 70 / 80 / 90 / 100 / 110 mana
COOLDOWN: 21 / 18 / 15 / 12 / 9
ChampionSquare

Active After channeling for 1.5 seconds, Nalis performs two quick dash in succession, dealing magic damage to enemy units she passes. In addition, she creates an energy wall along the path she travels that prevents enemy champions from running away from her for 4 seconds. Enemy champions may cross the wall while running towards her.

  • Magic Damage: 70 / 100 / 130 / 160 / 190 (+ 25% AP)


Fateful Embrace
RANGE: 325
COST: 150 mana
COOLDOWN: 90 / 75 / 60
ChampionSquare

Passive If Nalis gains a kill, she instantly stealth for 4 seconds or until her next attack or ability cast. While stealth, she gains bonus movement speed.

  • Movement Speed: 20% / 30% / 40%

Active Nalis deals immense magic damage an enemy champion and stuns them for 0.75 seconds. This ability consumes all the Crimson debuff, increasing the stun duration by 0.25 for each Crimson debuff consumed, and then reapplies the Crimson debuff. If the target dies within 1.5 seconds after using this ability, Nalis will stealth, even if she acquires an assist.

  • Magic Damage: 150 / 250 / 350 (+ 90% AP)
  • Reapplied Crimson Debuff: 2 / 3 / 4


Change Log

Crimson Scarlet (Q)

  • Missile Speed increase to 1500 from 1400
  • Cone Angle decrease to 60 from 65

Ruby State (E)

  • Dash Range decrease to 475 from 500
  • Channel Time decrease to 1.25 from 1.5
  • Champion's may dash through the wall while retreating now

Fateful Embrace (R)

  • Damage decrease to 200 / 300 / 400 from 200 / 325 / 450
  • Now applies 2 / 3 / 4 Crimson Debuff instead of max at all ranks
  • Cooldown increase to 90 / 75 / 60 from 80 / 70 / 60
  • AoE Knockback change to 375 from 200 / 350 / 500

True Red (Innate Passive)

  • Movement Speed increase to 25% from 20%
  • Damage Reduction increase to 25% from 20%

Ruby State (E)

  • Ability Power Scaling decrease to 0.35 from 0.4

Fateful Embrace (R)

  • Damage decrease to 175 / 275 / 375 from 200 / 325 / 450
  • Base Stun Duration decrease to 0.75 from 1

Crimson Scarlet (Q)

  • Missing Health Damage increase to 2% / 2.75% / 3.5% / 4.25% / 5% from 2% / 2.5% / 3% / 3.5% / 4%
  • Cost increase to 55 / 60 / 65 / 70 / 75 from 50 / 55 / 60 / 65 / 70

White Veil (W)

  • Magic Penetration increase to 15% / 20% / 25% / 30% / 35% from 10% / 15% / 20% / 25% / 30%
  • Cooldown Reduction decrease to 4 from 5
  • Cost increase to 50 from 40

Ruby State (E)

  • Cooldown change to 16 / 14 / 12 / 10 / 8 from 13 / 12 / 11 / 10 / 9

Fateful Embrace (R)

  • Knock Back removed
  • Added Effect, grants her passive ability if she gains an assist within a duration after using this ability.

True Red

  • Now has Crimson Scarlet's old passive

Crimson Scarlet (Q)

  • Cooldown decrease to 4 from 5
  • Damage decrease to 55 / 95 / 135 / 175 / 215 frpm 60 / 105 / 150 / 195 / 240
    • Ability Power scaling decrease to 0.3 from 0.35
  • Slow Duration decrease to 1 from 1.25

White Veil (W)

  • Shield Duration increase to 1.5 from 1.25
  • New Secondary Affect, recastable to deal magic damage at range

Ruby State (E)

  • Channel Time increase to 1.5 from 1.25
  • Range increase to 550 from 475
  • Damage decrease to 70 / 100 / 130 / 160 / 190 from 70 / 105 / 140 / 175 / 210
    • Ability Power scaling decrease to 0.25 from 0.3

Fateful Embrace (R)

  • Now has True Red old passive
  • Damage decrease to 150 / 250 / 350 from 175 / 275 / 375
    • Ability Power scaling decrease to 0.9 from 1.0

Other things

  • Lore re-worked to match kit

Lore

  • The original. Support: http://kayakux.deviantart.com/#
  • What she looked like before she became one with the suit. Yes, she's an assassin.
  • Just another suit of armor she could possibly wear. Clearly this isn't Dead Space.

When war began to break out in Runeterra and lasted for decades, Nalis and a magician known as Black Rose sought for the end of the wars. With Black Rose intelligence and Nalis swift skills, the two began to influence the world closer to peace. But after years of fighting against the war, Nalis began to became suspicious of her close friend true intentions as he began to gain political power. Before she could confirm her suspicious, she was betrayed by Black Rose. She would have died but Black Rose kept her alive through a biomechanical suit of armor he had constructed as he could not afford to lose such a powerful asset during war times. The suit was to follow the orders of its master and used Nalis endowed strength to cause destruction and fuel the wars in his favor. Black Rose collected his power through the monster he had created known as the Scarlet Cardinal, but when he thought he would become the ruler of Runeterra, the Scarlet Cardinal turn against him. Unknowing to him, Nalis had managed to regain control and with the last of her strength, she sacrificed her body to take him out.

Century later, her body has been retrieved and revived by the League of Legends in order show her dominance on the field, but Nalis fights only to keep the people from falling under the wrongs hand. Even with her body still not in 100% functional, Nalis is still more than a challenge against any opponent.

"No such thing as death will keep me from protecting the innocent"
Nalis, the Scarlet Cardinal

Build

Because she is an assassin, her build will heavily favor stacking AP and Magic Penetration/Reduction.

This means items she will prefer (for season 3) are:

Poll

So unlike most polls I read, I'm going to try to find what people don't like the most, if there is anything you don't like and please comment and explain more. If not, please feel free to pick that you like the entire kit.

Do you have a problem with any of the abilities?
 
10
 
1
 
0
 
1
 
4
 
10
 

The poll was created at 06:20 on November 28, 2012, and so far 26 people voted.

Closing Statement

Thank you for taking your time and reading my custom champion. I know full well that a champion like this will never exist, but I just enjoy doing like this so I hope you enjoyed reading it.

Leave any thoughts, opinions, or improvements I can make. Thank you again visitor.

P.S. If anyone here wants to know, here's a link to get the template for custom champions: Custom Champion

Also on Fandom

Random Wiki