While checking out Regin of Gaming web page, I came across a very awesome blog post and I wanted to share it to everyone because it does point out something very important that I find many people doing.

The blog is call "The Fallacies of Item Efficiency" and can be found here or by clicking the show on the table below.

What I Hope people at least get out from this

  • Gold efficiency is not the tell-all-end-all information that decides everything about an item. Gold efficiency only tell one part of the entire story. It is useful information that can and will help a user, but only if used correctly.
  • Gold =/= Effectiveness of a stat.

Well, I hope that has been useful for you.