Exploitation's heal is based off of the target's missing health, and not on the damage done, so is unaffected by armor and magic resistance.
Exploitation does not work against turrets.
COST: 50 / 60 / 70 / 80 / 90 mana
COOLDOWN: 20 / 19 / 18 / 17 / 16
Active:Ciemnota shrinks into the shadows, gaining movement speed and becoming ghosted.
Movement speed gain: 25 / 27.5 / 30 / 32.5 / 35%
Duration: 1.2 / 1.8 / 2.4 / 3 / 3.6
While Shadow Walk is active, Ciemnota will create a Shadow every 0.6 seconds. Shadows will attack the nearest enemy in their sight range, prioritizing champions, dealing physical damage and lasting up to 8 seconds.
Shadows will also deal 4.5% of its target's missing health as bonus physical damage, but will not heal.
If no enemies are nearby, Shadows will follow Ciemnota.
Shadows will not attack neutral enemies unless Ciemnota attacks the monsters first. However, Shadows will automatically attack enemy units.
RANGE:350 / 200
COST: 50 mana
COOLDOWN: 10 / 9.5 / 9 / 8.5 / 8
Active:Ciemnota's next basic attack gains range and deals bonus physical damage, revealing the enemy for 3 seconds. Casting Dark Attack will also summon all Shadows in a 700-unit radius to attack the targeted enemy for 4 seconds.
Dark Attack is an on-hit effect that summons all Shadows in an area to attack a target.
Spell shields will block Dark Attack and will prevent Shadows from targeting.
When Shadows target the enemy struck, they will ignore all other targets, including ones that are damaging them.
COST: 85 mana
COOLDOWN: 18 / 16.5 / 15 / 13.5 / 12
Active:Ciemnotachannels for 0.5 seconds before creating a cloud of shadows which is invisible to enemy champions at his location. Enemies inside will lose vision. Ciemnota also has vision of the area.
Shroud duration: 5 / 5.5 / 6 / 6.5 / 7
If Ciemnota or a Shadow damages an enemy champion while inside the shroud, the shroud will be revealed and detonate after a 1-second delay, dealing magic damage and slowing all enemies caught in the blast for 2 seconds.