Ragnivar, the Pillager is a custom champion that I decided to make one day for no apparent reason.
Ragnivar'sbasic attacks deal only 80% AD as physical damage, but deal 10% AD as bonus magic damage.
Also, Ragnivar's basic attacks and offensive abilities grant him a stack of Battle Fervor. Each Battle Fervor stack grants him an additional 2% AD and 1% AP as magic damage in his basic attacks. Max 20 stacks. Stacks last 4 seconds and then decay by 1 per 0.5 seconds.
After casting Strengthened Blow, Ragnivar also gains a shield for 3 seconds equal to 10% of his maximum health, increased by 1.5% per 1% of his missing health, capped at 「 220% shield strength 」「 a 22% maximum health shield 」 when at 80% missing health.
Strengthened Blow will deal additional physical damage if Ragnivar has at least 20 stacks of Battle Fervor.
True Warrior's cooldown begins after the ability ends.
The heal Ragnivar gains is for factored damage instead of raw damage.
Once True Warrior is over, if Ragnivar has over 20 stacks, he will automatically return to 20 stacks. However, if he had fewer than 20 stacks, then the stack amount will be left untouched.
COST: 100 / 125 / 150 mana +1 charge
COOLDOWN: 5 / 4.5 / 4
Recharge time:50 / 45 / 40
Passive:Ragnivar gains a Whirlwind stack for every 2 stacks of Battle Fervor. Unlike Battle Fervor, however, Whirlwind stacks will not decay. Max 10 stacks. Stacks are consumed upon activation. Each Whirlwind stack increases Whirlwind'smagic damage.
Magic damage per stack: 5 / 15 / 25
Whirlwind uses a stock system, which periodically stores Charges, up to a maximum of 3 at once.
Active:Ragnivar spins in a circle, dealing physical damage and magic damage to and applying a 60% slow to all enemies in an area for 0.75 seconds. This consumes all Whirlwind stacks.