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Vodasse

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Statistics
Health 547 +83 Attack damage 49.81 +2.72
Health regen. 7.22 +0.53 Attack speed [*] 0.658  (+ 0 +3.51%)
Mana 265 +37 Armor 22.3 +3.59
Mana regen. 6.25 +0.4 Magic resist. 30 +0
Ranged 550 Move. speed 325

Vodasse, the Relentless Hunter, is a champion that I decided to make for no apparent reason.

Abilities

Huntsman's Flair
Runeterra Crest

Every time Vodasse strikes an enemy with a basic attack, he gains an additional 35 movement speed for 0.75 seconds. Critical strike icon Critical strikes grant 55 bonus movement speed for the same duration.

If Vodasse kills an enemy champion, he will gain an extra 200 movement speed for 4 seconds.

Ability Details
Huntsman's Flair is an on-hit effect.

Additional Information:

  • Huntsman's Flair does not stack.
    • However, Vodasse will take stronger movement speed buffs over weaker ones.


Close the Gap
RANGE: 350 / 600
COST: 20 / 25 / 30 / 35 / 40 mana
COOLDOWN: 5 / 4.75 / 4.5 / 4.25 / 4
Marksman

Active: Vodasse dashes forward in the targeted direction, firing an arrow that deals physical damage at the targeted enemy. If Close the Gap's empowered basic attack strikes the Target, then it will automatically Critical strike icon critically strike for 160% damage.

「 Physical damage: 45 / 70 / 95 / 120 / 145 (+ 40 / 47.5 / 55 / 62.5 / 70% AD) 」「 Modified physical damage: 72 / 112 / 152 / 192 / 232 (+ 64 / 76 / 88 / 100 / 112% AD) 」

Additionally, Close the Gap will grant double the bonus movement speed from Huntsman's Flair.

Ability Details
Close the Gap is a direction-targeted dash.

Additional Information:

  • Close the Gap will grant the strongest movement speed bonus.
  • Close the Gap's Critical strike icon critical strike is not affected by bonus critical strike damage. It is there for triggering Huntsman's Flair's more powerful movement speed bonus.


Marked Target
RANGE: 800
COST: 40 / 45 / 50 / 55 / 60 mana
COOLDOWN: 18 / 17 / 16 / 15 / 14
Marksman

Active: Vodasse marks an enemy as the Target. Vodasse has increased movement speed when moving towards the Target. He will also deal bonus true damage when autoattacking it. The mark lasts 5 seconds.

  • Bonus True damage: 12 / 24 / 36 / 48 / 60 (+ 10% AD)

Only one enemy champion can be the Target at any given time. Marking another enemy as the Target will remove the mark from the current Target.

Ability Details
Marked Target is a self-buff.

Additional Information:

  • Marked Target's movement speed buff only applies when Vodasse is moving towards the target. If he is moving away or to the side, the buff will not apply.
  • Critical strike icon Critical strikes do not affect the bonus true damage.


Crippling Arrow
RANGE: 650
COST: 70 mana
COOLDOWN: 16 / 14.5 / 13 / 11.5 / 10
Marksman

Active: Vodasse fires an arrow in the targeted direction, hitting the first enemy struck, Slow icon slowing them by 40% for 1 second and dealing physical damage. If the arrow hits a champion, it will also inflict Grievous Wounds icon grievous wounds for 3 seconds and cause them to leave behind a blood trail.

「 Physical Damage: 60 / 90 / 120 / 150 / 180 (+ 40% AD) 」「 Physical damage to non-champions: 90 / 135 / 180 / 225 / 270 (+ 60% AD) 」

Vodasse can follow the blood trail to gain 15% movement speed and take 60% reduced Slow icon slow strengths.

Crippling Arrow deals 150% damage to non-champions.

Ability Details
Crippling Arrow is a linear colliding skillshot that applies an on-hit effect.

Additional Information:

  • If Crippling Arrow does not successfully hit a target, Vodasse will not be granted the bonus movement speed and the enemy will not leave a blood trail.
    • Hitting enemies who Counter Strike.png dodge or who Riposte.png parry the ability counts as unsuccessfully hitting.


On the Hunt
RANGE: 700
COST: 70 mana
COOLDOWN: 90
Marksman

On the Hunt can only be cast on the Target, and only if the Target is an enemy champion.

Vodasse gains 40 bonus movement speed and bonus attack speed for 3 seconds. The Target will also remain as the Target for the duration of On the Hunt.

  • Bonus attack speed: 35 / 50 / 65%

Additionally, Vodasse's basic attacks and Close the Gap against the Target will apply a stack of Fresh Blood, stacking up to 5 times. Fresh Blood stacks will Slow icon slow the target by 15% for 3 seconds per stack. However, Slow icon slow strength per stack is reduced by 5% for each additional stack.

On the fifth attack against the Target, Vodasse will fire a finishing blow, removing the Slow icon slow but dealing 54 - 150 (based on level) (+ 35% bonus AD) bonus physical damage, increased by 1% per 1% of the target's missing health, and healing Vodasse for 25% of the damage dealt. If the Target is killed while On the Hunt is active, Marked Target's cooldown is halved and On the Hunt's cooldown is reset.

On the Hunt lasts 7 seconds.

Ability Details
On the Hunt is a debuff.
  • Banshee's Veil item.png Spell shields will block Fresh Blood stacks from being applied, but not On the Hunt.

Additional Information:

  • The Slow icon slow from Fresh Blood stacks caps at 3 stacks.
  • All Fresh Blood stacks are cleared once On the Hunt ends.
  • On the Hunt's heal includes autoattack damage.


Recommended Builds

Summoner's Rift
Starting Doran's Blade item Health Potion item Warding Totem item
Early Recurve Bow item B. F. Sword item Boots of Speed item
Essential Blade of the Ruined King item Phantom Dancer item Ionian Boots of Lucidity item
Offensive Lord Dominik's Regards item The Black Cleaver item Death's Dance item
Defensive Guardian Angel item Dead Man's Plate item Spirit Visage item
Consumables Health Potion item Elixir of Wrath item Control Ward item
Summoner's Rift (Jungle)
Starting Hunter's Machete item Health Potion item3 Warding Totem item
Early Skirmisher's Sabre item Caulfield's Warhammer item Boots of Speed item
Essential Skirmisher's Sabre (Warrior) item Blade of the Ruined King item Berserker's Greaves item
Offensive Death's Dance item Phantom Dancer item Lord Dominik's Regards item
Defensive Guardian Angel item Dead Man's Plate item Spirit Visage item
Consumables Health Potion item Elixir of Wrath item Control Ward item


Changelog

3 December 2016

  • Close the Gap
    • Mana cost lowered from 40 to 20 / 25 / 30 / 35 / 40.

26 November 2016

  • On the Hunt
    • Heal lowered from 40% of the damage dealt to 25%.

25 November 2016

  • Close the Gap
    • Physical damage up from 25 / 50 / 75 / 100 / 125 (+ 40 / 50 / 60 / 70 / 80% AD) to 45 / 70 / 95 / 120 / 145 (+ 40 / 47.5 / 55 / 62.5 / 70% AD).
  • Marked Target
    • New effect: Only one enemy can be marked as the Target at once.
  • On the Hunt
    • On the Hunt is no longer a temporary buff, but instead a debuff on the Target.
    • New effect: On the Hunt can now only be cast on the Target.
    • New effect: If the Target is killed during On the Hunt, On the Hunt's cooldown is reset.
    • New effect: The Target will remain as the Target for the duration of On the Hunt.
    • Mana cost down from 120 to 70.

24 November 2016

  • Stats
    • Mana per level down from 38 to 37.
  • Close the Gap
    • Close the Gap no longer fires a basic attack. Instead, the projectile is now treated as an ability.
    • Physical damage up from 10 / 20 / 30 / 40 / 50 (+ 20 / 30 / 40 / 50 / 60% AD) to 25 / 50 / 75 / 100 / 125 (+ 40 / 50 / 60 / 70 / 80% AD).
    • Removed: No longer deals magic damage.
    • New effect: Close the Gap's bonus physical damage can now critically strike for 160% damage if attacking the Target.
  • Marked Target
    • Target duration up from 4 seconds to 5 seconds.
  • Crippling Arrow
    • Now deals physical damage instead of magic damage.
    • Removed: No longer halves stun durations.
    • Slow changed from 20 / 30 / 40 / 50 / 60% to 40%.
    • Removed: Damage no longer has an AP ratio.
    • Bonus movement speed changed from 20 / 25 / 30 / 35 / 40 to 15% bonus movement speed.
  • On the Hunt
    • Removed: No longer grants bonus attack damage.
    • Removed: No longer heals for a percentage of the damage dealt.
    • Removed: No longer grants Vodasse Successful Hunt stacks upon scoring a takedown on an enemy champion.
    • New effect: Now applies Fresh Blood stacks when attacking the Target. These stacks will slow the target, and, after reaching 4 stacks, the next attack on the target will deal bonus physical damage and heal Vodasse.
    • Mana cost up from 100 to 120.
    • Duration up from 8 seconds to 14 seconds.

22 November 2016

  • Stats
    • Base health up from 503 to 547.
    • Health per level down from 84 to 83.
    • Base mana up from 235 to 265.
    • Armor pe level up from 3.02 to 3.59.
  • Close the Gap
    • AD ratio up from (+ 15 / 17.5 / 20 / 22.5 / 25% AD) to (+ 20 / 30 / 40 / 50 / 60% AD).
  • Crippling Arrow
    • Mana cost changed from 60 / 70 / 80 / 90 / 100 to 70.

18 November 2016

  • Close the Gap
    • Bonus physical damage up from 5 / 12.5 / 20 / 27.5 / 35 (+ 15% AD) to 10 / 20 / 30 / 40 / 50 (+ 15 / 17.5 / 20 / 22.5 / 25% AD).
  • Marked Target
    • Bonus true damage up from 12 / 18 / 24 / 30 / 36 to 12 / 24 / 36 / 48 / 60.

13 November 2016

  • Stats
    • Mana per level up from 31 to 38.
  • Close the Gap
    • Mana cost changed from 30 / 35 / 40 / 45 / 50 to 40.
  • 11 November 2016
  • Stats
    • Base health up from 492 to 503.
    • Health per level up from 80 to 84.
    • Mana regeneration per level up from 0.29 to 0.4.
    • Base attack damage lowered from 54.53 to 49.81.
    • Attack damage per level lowered from 2.97 to 2.72.
    • Attack speed per level up from 2.1% to 3.51%.
  • On the Hunt
    • Heal per stack up from 40 / 65 / 90 to 60 / 85 / 110.
    • New effect: If Vodasse acquires 5 stacks of Successful Hunt, the heal is applied instantly and is 20% stronger.
    • New effect: If Vodasse reactivates On the Hunt to instantly heal, then the total heal will be reduced by 25%.
  • Close the Gap
    • AP ratio down from (+ 75% AP) to (+ 65% AP).

3 November 2016

  • Stats
    • Base health up from 486 to 492.
    • Health per level up from 77 to 80.
    • Attack range up from 500 to 550.
  • Crippling Arrow
    • Magic damage up from 30 / 70 / 110 / 150 / 190 to 60 / 90 / 120 / 150 / 180.
  • On the Hunt
    • Bonus AD changed from 10 / 15 / 20 (+ 15% AD) to 12 / 15 / 18% AD.
    • Bonus attack speed up from 35 / 45 / 55% to 35 / 50 / 65%.

2 October 2016

  • Stats
    • Movement speed down from 335 to 325.
  • Huntsman's Flair
    • Movement speed upon kill duration up from 2 seconds to 4 seconds.
    • Movement speed upon hitting an enemy down from 45 to 35.
    • Movement speed upon critically striking down from 80 to 55.
  • Marked Target
    • True damage changed from 13.5 / 18 / 22.5 / 27 / 31.5 to 12 / 18 / 24 / 30 / 36.
    • Mana cost down from 55 / 65 / 75 / 85 / 95 to 40 / 45 / 50 / 55 / 60.
  • Crippling Arrow
    • Magic damage changed from 85 / 135 / 185 / 235 / 285 (+ 45 / 50 / 55 / 60 / 65% AP) to 30 / 70 / 110 / 150 / 190 (+ 40 / 50 / 60 / 70 / 80% AP) (+ 40% AD).
    • Damage to non-champions down from 175% to 150%.
    • Slow strength reduction up from 20 / 30 / 40 / 50 / 60% to 60%.
    • Bonus movement speed down from 40 / 50 / 60 / 70 / 80 (+ 12% bonus AD) to 20 / 25 / 30 / 35 / 40.
  • On the Hunt
    • New effect: Vodasse can now end On the Hunt prematurely. This removes effects but instantly heals.
    • Bonus movement speed down from 60 to 40.
    • AD ratio down from (+ 20% AD) to (+ 15% AD).
    • Mana cost up from 70 / 80 / 90 to 100.
    • Cooldown changed from 125 / 100 / 75 seconds to 90 seconds.

2 August 2016

  • On the Hunt
    • Heal down from 17.5% damage dealt to 12 / 14 / 16%.
    • AD ratio for bonus damage down from (+ 25% AD) to (+ 20% AD).
    • Bonus movement speed changed from 50 (+ 15% AP) to 60.
    • Bonus damage is now bonus attack damage.
    • Heal per stack changed from 50 / 90 / 130 (+ 20% AP) to 40 / 65 / 90.

6 July 2016

  • Marked Target
    • AD ratio for true damage changed from (+ 15% bonus AD) to (+ 10% AD).
  • Crippling Arrow
    • Magic damage changed from 75 / 120 / 165 / 210 / 255 (+ 50 / 55 / 60 / 65 / 70% AP) to 85 / 135 / 185 / 235 / 285 (+ 45 / 50 / 55 / 60 / 65% AP).
  • On the Hunt
    • AD ratio for on-hit damage down from (+ 35% AD) to (+ 25% AD).

2 July 2016

  • Close the Gap
    • AP ratio down from (+ 100% AP) to (+ 75% AP).
  • On the Hunt
    • Heal changed from 17.5% of raw damage dealt to 17.5% of calculated damage dealt.

3 June 2016

  • Close the Gap
    • AD ratio lowered from (+ 20% bonus AD) to (+ 15% AD).

19 May 2016

  • Close the Gap
    • AD ratio changed from (+ 20% AD) to (+ 20% bonus AD).
  • Crippling Arrow
    • Magic damage up from 70 / 100 / 130 / 160 / 190 to 75 / 120 / 165 / 210 / 255.
    • Cooldown reduced from 26 / 25 / 24 / 23 / 22 seconds to 16 / 14.5 / 13 / 11.5 / 10 seconds.

16 May 2016

  • Stats
    • Movement speed down from 355 to 335.
  • Huntsman's Flair
    • Movement speed boost down from 55 to 45.
  • Close the Gap
    • Physical damage changed from 100 / 110 / 120 / 130 / 140% AD to 5 / 12.5 / 20 / 27.5 / 35 (+ 120% AD).

12 May 2016

  • Stats
    • Base attack damage up from 53 to 54.53.
  • Marked Target
    • True damage up from 12 / 15 / 18 / 21 / 24 (+ 12% AP) (+ 6% bonus AD) to 13.5 / 18 / 22.5 / 27 / 31.5 (+ 10% AP) (+ 15% bonus AD).

11 May 2016

  • Close the Gap
    • Cooldown changed from 6 / 5.5 / 5 / 4.5 / 5 seconds to 5 / 4.75 / 4.5 / 4.25 / 4 seconds.
    • Mana cost changed from 45 to 30 / 35 / 40 / 45 / 50.

8 May 2016

  • Stats
    • Base health down from 564 to 486.
    • Base health modifier up from 73 to 77.

9 April 2016

  • Stats
    • Attack damage modifier down from 3.2 to 2.97.
  • Huntsman's Flair
    • Bonus movement speed upon basic attacking down from 75 to 55.
    • Bonus movement speed upon critically striking down from 100 to 80.
  • Close the Gap
    • AP ratio for magic damage reduced from (+ 120% AP) to (+ 100% AP).
  • Marked Target
    • Mana cost up from 55 / 63 / 71 / 79 / 87 to 55 / 65 / 75 / 85 / 95.
  • Crippling Arrow
    • Is now a skillshot.
    • Slow reduction changed from 15 / 30 / 45 / 60 / 75% to 20 / 30 / 40 / 50 / 60%.
    • Damage reduced from 85 / 115 / 145 / 175 / 205 (+ 75 / 85 / 95 / 105 / 115% AP) to 70 / 100 / 130 / 160 / 190 (+ 50 / 55 / 60 / 65 / 70% AP).
    • Grievous Wounds duration reduced from 4 seconds to 3 seconds.
    • Removed: No longer causes the target to bleed.
    • New effect: Now deals 175% damage to minions.
    • Cooldown up from 24 / 22 / 20 / 18 / 16 seconds to 26 / 25 / 24 / 23 / 22 seconds.
    • Mana cost up from 60 / 65 / 70 / 75 / 80 to 60 / 70 / 80 / 90 / 100.
  • On the Hunt
    • Cooldown up from 80 / 65 / 50 seconds to 125 / 100 / 75 seconds.
    • Removed: No longer grants bonus life steal.
    • New effect: Now heals for 17.5% of the raw damage dealt.
    • Slow strength changed from 8 / 12 / 16% to 15% at all levels.
    • Heal per stack now has a (+ 20% AP) ratio.

10 March 2016

  • Huntsman's Flair
    • Bonus movement speed duration upon critically striking reduced from 1 second to 0.75 seconds.
  • Close the Gap
    • Basic attack damage down from 100 / 115 / 130 / 145 / 160% AD to 100 / 110 / 120 / 130 / 140% AD.
    • Mana cost up from 35 to 45.
  • On the Hunt
    • Mana cost down from 80 / 100 / 120 to 70 / 80 / 90.

5 March 2016

  • The Hunt
    • Renamed Huntsman's Flair.

4 March 2016

  • Stats
    • Base health up from 554 to 574.
    • Health modifier up from 72 to 75.

27 February 2016

  • Crippling Arrow
    • AP ratio reduced from (+ 95 / 105 / 115 / 125 / 135% AP) to (+ 75 / 85 / 95 / 105 / 115% AP).

27 February 2016

  • Created.

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