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Voltaire

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Statistics
Health 588 +82 Attack damage 55.28 +3.46
Health regen. 5.86 +0.34 Attack speed [*] 0.651  (+ 0 +2.3%)
Mana 220 +36 Armor 20 +3.7
Mana regen. 4.32 +0.31 Magic resist. 32.1 +1.25
Melee 150 Move. speed 330

Voltaire, the Electrifier is a custom champion that I decided to make for no apparent reason.

Abilities

Electricity
ChampionSquare

Voltaire's basic attacks apply Electricity onto opponents. Enemies with Electricity are Slow icon slowed by 20% 「 (+ 2% per 75 AP) 」「 (+ 2.667% per 100 AP) 」 for 1.25 seconds, decaying over the duration. Whenever Voltaire attacks an enemy with Electricity applied, he will deal an extra 18 - 52 (based on level) (+ 25% AP) bonus magic damage. Electricity stacks last 6 seconds.

Also, Voltaire gain 3 stacks of Voltage every time he attacks an enemy, or 9 stacks if the enemy has Electricity applied. Once Voltaire reaches 100 stacks, his next basic attack will deal 35 - 137 (based on level) (+ 50% AP) magic damage to the target and up to five enemies around the targeted enemy. This consumes 100 stacks.

Ability Details
Electricity is an on-hit effect combined with a branching area of effect.

Additional Information:

  • Electricity's branching attack will prioritize enemy champions, branching towards them.
  • It is possible to store more than 100 Voltage stacks. However, only 100 stacks will be removed.


Electrospear Attack
RANGE: 「 200 」「 50 」/ 225
COST: 35 / 45 / 55 / 65 / 75 mana
COOLDOWN: 6
ChampionSquare

Active: Voltaire's next basic attack gains range and stabs the target enemy with his electrospear, dealing magic damage to the target enemy and all enemies with Electricity in an area around the target. The target is Stun icon stunned and other enemies are Slow icon slowed for 0.75 seconds. Voltaire will also be granted twice the amount of Voltage stacks.

  • Magic Damage: 90 / 135 / 180 / 225 / 270 (+ 65% AP)
  • Stun duration: 0.3 / 0.6 / 0.9 / 1.2 / 1.5

Electrospear Attack resets Voltaire's autoattack timer.

Ability Details
Electrospear Attack is a basic attack with an area of effect.

Additional Information:

  • Electrospear Attack deals magic damage as bonus damage, so the ability's physical component will apply on-hit effects and the magical component will apply spell effects.
  • Electrospear Attack's magical component will not affect structures.


Electric Bolt
RANGE: 600 / 175
COST: 40 / 45 / 50 / 55 / 60 mana
COOLDOWN: 12 / 10.5 / 9 / 7.5 / 6
ChampionSquare

Active: Voltaire shoots out a bolt of electricity in a straight line, dealing magic damage to and applying Electricity to all enemies hit. Electric bolts will also branch out to and hit nearby enemies with Electricity already applied.

「 Magic Damage: 50 / 85 / 120 / 155 / 190 (+ 75% AP) 」「 Branching damage: 35 / 65 / 95 / 125 / 155 (+ 50% AP) 」
Ability Details
Electric Bolt is a linear skillshot ability that damages all enemies hit and also damages enemies with Electricity afflicted on them.

Additional Information:

  • Enemies must be within 175 units to the edge of Electric Bolt's area of effect to be damaged by Electric Bolt's branching attack.


Shockwave
RANGE: 600
COST: 45 / 60 / 75 / 90 / 105 mana
COOLDOWN: 15 / 13.5 / 12 / 10.5 / 9
ChampionSquare

Passive: Voltaire deals more damage with his Voltage attacks.

  • Damage increase: 30 / 40 / 50 / 60 / 70%

Active: Voltaire creates a shockwave that deals magic damage, applies Electricity, and Slow icon slows all enemies hit.

  • Magic Damage: 70 / 105 / 140 / 175 / 210 (+ 60% AP)
  • Slow: 30 / 35 / 40 / 45 / 50% (+ 6.5% AP)
  • Slow duration: 0.75 / 1 / 1.25 / 1.5 / 1.75
Ability Details
Shockwave's passive is a self-buff.


Shockwave's active is a point blank area of effect that Slow icon slows and damages all enemies hit.

Additional Information:

  • Shockwave's effects are not instant, and the area of effect will increase to its maximum range over a short duration, meaning that enemies who are on the edge of Shockwave's range when the ability is cast may not be hit.
  • Shockwave's Slow icon slow is capped at 99%.


Overdrive
RANGE: 850
COST: 150 mana
COOLDOWN: 80 / 75 / 70
ChampionSquare

Active: Voltaire channels for 1.5 seconds before creating multiple pulses every 0.7 seconds that spread outward, dealing magic damage to enemies hit. Enemies who already have Electricity applied to them will also be Slow icon slowed by 50% for 1 second and take increased damage.

「 Magic Damage: 150 / 200 / 250 (+ 40% AP) 」「 Amplified damage: 180 / 270 / 360 (+ 50% AP) 」

  • 「 Total magic damage: 750 / 1000 / 1250 (+ 200% AP) 」「 Total amplified damage: 900 / 1350 / 1800 (+ 250% AP) 」

During Overdrive, Voltaire cannot move. However, Voltaire will gain shield whenever he hits an enemy with a pulse, increased against champions.

「 Shield against champions: 40 / 45 / 50 (+ 10% AP) 」「 Shield against non-champions: 10 / 15 / 20 (+ 2% AP) 」
Ability Details
Overdrive is a ground-targeted, point blank area of effect ability.

Additional Information:

  • Once the channel is complete, Overdrive cannot be cancelled, whether through Stasis icon stasis, Stun icon stuns or Airborne icon displacement abilities. Overdrive will only be cancelled if Voltaire himself dies.
  • During Overdrive, Voltaire cannot move, but cannot be moved either.
  • The shield granted will stack.
  • When Overdrive is active, Voltaire cannot cast any damaging or movement abilities. He can, however, still cast Heal.png Heal, Cleanse.png Cleanse, or Barrier.png Barrier.



Recommended Builds

Summoner's Rift
Starting Doran's Ring item Health Potion item Warding Totem item
Early Blasting Wand item Sheen item Boots of Speed item
Essential Luden's Echo item Nashor's Tooth item Sorcerer's Shoes item
Offensive Rabadon's Deathcap item Morellonomicon item Void Staff item
Situational Guardian Angel item Abyssal Scepter item Rod of Ages item Rylai's Crystal Scepter item Zhonya's Hourglass item
Consumables Health Potion item Elixir of Sorcery item


Changelog

19 May 2016

  • Shockwave
    • Range down from 800 to 600.

14 May 2016

  • Stats
    • Base mana modifier up from 33 to 36.
    • Base damage down from 59 to 55.28.
    • Base damage modifier down from 3.77 to 3.46.
  • Electric Bolt
    • Bolt damage down from 75 / 105 / 135 / 165 / 195 (+ 80% AP) (+ 50% bonus AD) to 50 / 85 / 120 / 155 / 190 (+ 75% AP).
    • Branching damage changed from 45 / 60 / 75 / 90 / 105 (+ 56% AP) (+ 35% bonus AD) to 35 / 65 / 95 / 125 / 155 (+ 50% AP).
    • Cooldown reduced from 15 / 13.5 / 12 / 10.5 / 9 seconds to 12 / 10.5 / 9 / 7.5 / 6 seconds.
  • Shockwave
    • Slow duration changed from 0.5 / 0.6 / 0.7 / 0.8 / 0.9 (+ 0.5% AP) seconds to 0.75 / 1 / 1.25 / 1.5 / 1.75 seconds.
    • Slow changed from 35 / 40 / 45 / 50 / 55% (+ 7% bonus AD) to 30 / 35 / 40 / 45 / 50% (+ 6.5% AP).
  • Overdrive
    • Removed: No longer silences enemies.

8 May 2016

  • Overdrive
    • Slow changed from 30 / 45 / 60% to 50% at all levels.
    • Slow duration up from 0.3 / 0.5 / 0.7 seconds to 1 second.

26 April 2016

  • Stats
    • Voltage damage down from 46 - 165 (based on level) (+ 75% AP) to 35 - 137 (based on level) (+ 50% AP)
  • Electricity
    • Slow strength up from 10% to 20%.
    • Slow duration changed from Electricity's duration to 1.25 seconds.
    • New effect: Slow now decays over the duration.

25 April 2016

  • Electrospear Attack
    • Cooldown reduced from 15 / 13 / 11 / 9 / 7 seconds to 6 seconds at all levels.

19 April 2016

  • Electrospear Attack
    • New effect: Now grants Voltaire twice the amount of Voltage stacks.
    • Stun duration up from 0.25 / 0.3 / 0.35 / 0.4 / 0.45 seconds to 0.3 / 0.6 / 0.9 / 1.2 / 1.5 seconds.
    • Slow strength up from 25% to 55%.
    • Slow duration up from 0.5 seconds to 0.75 seconds.
    • Mana cost changed from 35 / 43 / 51 / 59 / 67 to 35 / 45 / 55 / 65 / 75.
    • Cooldown reduced from 20 / 17 / 14 / 11 / 8 seconds to 15 / 13 / 11 / 9 / 7 seconds.
  • Shockwave
    • Mana cost up from 45 / 50 / 55 / 60 / 65 to 45 / 60 / 75 / 90 / 105.
  • Overdrive
    • Range reduced from 1000 to 850.

9 April 2016

  • Electricity
    • Slow strength up from 4% (+ 1.5% per 80 bonus AD) to 10% (+ 2% per 25 AP).
    • Branching attack magic damage up from 46 - 94 (based on level) (+ 40% AP) to 46 - 165 (based on level) (+ 75% AP).
  • Electrospear Attack
    • AD ratio removed.
    • New effect: Now basic attacks an enemy, dealing bonus magic damage. Can apply on-hit effects.
    • New effect: Resets Voltaire's basic attack timer.
  • Shockwave
    • AD ratio removed.
    • Passive damage increase down from 35 / 55 / 75 / 95 / 115% to 30 / 40 / 50 / 60 / 70%.
  • Electric Pulses
    • Renamed Overdrive.
    • Mana cost down from 150 / 180 / 210 to 150 at all levels.
    • Shield gain against champions down from 50 / 70 / 90 to 40 / 45 / 50.

28 March 2016

  • Stats
    • Base health down from 622 to 588.
    • Base health modifier up from 79 to 82.
    • Base damage down from 65 to 59.
    • Damage modifier up from 3.3 to 3.77.

6 March 2016

  • Stats
    • Base mana up from 190 to 220.
    • Mana increase per level up from 27 to 33.

4 March 2016

  • Stats
    • Health modifier increased from 72 to 78.

27 February 2016

  • Changes to descriptions to make them more compact.
  • Electric Bolt
    • Branching damage up from 50 / 60 / 70 / 80 / 90 (+ 44% AP) (+ 35% bonus AD) to 45 / 60 / 75 / 90 / 105 (+ 56% AP) (+ 35% bonus AD).
    • Cooldown reduced from 15 / 14 / 13 / 12 / 11 seconds to 15 / 13.5 / 12 / 10.5 / 9 seconds.
  • Electric Pulses
    • Mana cost up from 60 / 70 / 80 to 150 / 180 / 210.
    • Cooldown up from 60 / 50 / 40 seconds to 80 / 75 / 70 seconds.
    • Barrier gained upon hitting minions reduced from 15 / 25 / 35 (+ 4% AP) to 10 / 15 / 20 (+ 2% AP).

25 February 2016

  • Created.

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