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Janet was a medic of a land far away, where wars were constantly raging and combat roles were rigorously kept. Coming from a line of famous medics, Janet was expected to uphold her family's name as a medic herself. This was to be until one fateful day where she and an injured soldier were surrounded by the enemy forces. Having her ally being unable to fight, and reinforcements being unlikely to arrive on time, Janet took hold of her ally's gun and held off the enemy forces until rescue could arrive, saving the injured. However, instead of being praised for her actions, she was instead punished and outcast as an exile for performing the act of killing as a medic, which was viewed as a disgraceful act to the medics. Unable to return to her home, but willing to live on, Janet wandered the world, living as a mercenary medic as well as soldier, until she came across the League of Legends, where she enlisted her services until time comes to depart once again.
"Sometimes, saving one means the end of another." - Janet
12/02/2013 - Added type of damages done; Removed range on Combat Stance: Stand Guard (W[R]) and Combat Stance: Movement (E[R]) after realizing that having those two abilities having a range is dumb (copypasta fail moment); Added aura range to Combat Stance (R); Secondary role changed from mage to marksman
12/01/2013 - First made page, with abilities and lore