So, Aatrox is supposed to be released soon. He is probably one of my fave champs. He is actually a pretty unique champion, but much of the community is complaining that he isn't 'special' and he isn't 'really related to his lore'. I partly agree with the lore part, so I decided to give it a try at reworking him a little to make him more of a 'team player'. Hopefully, you shall enjoy this!
Current Changes I have in MindEdit
PERSONAL NOTE: Aatrox needs more attack speed. He lacks the attack speed due to the slightly weak attack speed buff he has with his ult, to be honest. The blood well decays rather a bit too fast. His E doesn't really have good AD scalings. Overall, he seems pretty weak if he hasn't farmed well or isn't fed.
Notes: The decay amount per second has been reduced to 2.5% from 3%. This will allow him to maintain his attack speed bonus a bit longer.
No changes have been made... yet.
Notes: Returned the passives for each stance. Passive on Blood Thirst has been decreased from 50% to 25% decreased health cost.
No changes have been made.
Notes: Damage dealt changed to a percentage (of target's maximum health) from a flat 200/300/400 (+ 1% per 100 AP), additionally removing the scaling. Aatrox now gains a maximum health increase for the duration. Attack speed bonus increased at later ranks from 40/50/60% to 40/55/70%. Range bonus unchanged. Diameter of AoE unchanged.
I hope he is what he's supposed to be, a tough and dreadful warrior that cleaves through armies and stuff.
Well, I hope you liked my version of Aatrox. Feedback is welcome! And until next time, summoners!