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Cygnus, The Cosmic Guardian

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Champion

1 Growth 18 1 Growth 18
Health 375 (+80) Attack damage 51.5 (+3.5)
Health regen. 5 (+0.6) Attack speed 0.655 (+2.45%)
Mana 225 (+55) Armor 13.75 (+3.25)
Mana regen. 6.95 (+0.55) Magic resist. 30
Attack range 575 Mov. speed N/A


Abilities

Universal Might
ChampionSquare

Innate: When using an ability, Cygnus gains a stack of Universal Might. When he has 6 stacks, he gains an alternative set of abilities. These abilities don't share cooldowns with Cygnus's regular abilities. Cygnus may cast one of these abilities, consuming the stacks.


Quasar
RANGE: 1000
COST: 60 / 70 / 80 / 90 / 100 Mana
COOLDOWN: 8
ChampionSquare

Active: Cygnus sends out a beam of pure energy, dealing magic damage and blinding enemy champions for a short duration.

  • Projectile Speed: 1800

  • Magic Damage: 60 / 100 / 140 / 180 / 220 (+ 65% AP) (+ 25% AD)
  • Blind Duration: 1 / 1.3 / 1.6 / 1.9 / 2.2


Gamma-ray Burst
RANGE: 1250
COST: 80 Mana
COOLDOWN: 8
ChampionSquare

Active: Cygnus sends out a beam of gamma rays, dealing true damage equal to a percentage of target's maximum health. Enemy champions hit by the beam are revealed for 3 seconds.

  • Projectile Speed: 1900

  • True Damage: 5% / 6% / 7% / 8% / 9% of target's maximum health


Supernova
COST: 50 / 65 / 80 / 95 / 110 Mana
COOLDOWN: 12
ChampionSquare

Active: Cygnus creates a star on target area. Cygnus can activate this ability again to detonate the star, dealing magic damage to nearby enemies. The star will detonate by itself after 3 seconds. Cygnus restores mana for every damaged enemy.

  • Magic Damage: 50 / 85 / 120 / 155 / 190 (+ 70% AP)
  • Mana Restored per Enemy Damaged: 12 / 18 / 24 / 30 / 36
  • Diameter of AoE: 375


Hypernova
COST: 8% of maximum Mana
COOLDOWN: 12
ChampionSquare

Active: Cygnus creates a massive star on a target area, which reveals the surrounding area. Cygnus can activate this ability again to detonate the star, dealing physical damage and sending out two micro-quasars, which deal magic damage to all enemies hit and marking enemies hit for 5 seconds. Autoattacking a marked enemy will restore a percentage of Cygnus's maximum mana.

  • Physical Damage: 55 / 90 / 140 / 175 / 210 (+ 50% AD) (+ 50% AP)
  • Mana restored: 1.5% / 2.25% / 3% / 3.75% / 4.5% of Cygnus's maximum Mana
  • Diameter of AoE: 500

Gateway
RANGE: 500
COST: 75 Mana
COOLDOWN: 18 / 17 / 16 / 15 / 14
ChampionSquare

Active: Cygnus creates a portal on target area. After a 3 second delay, Cygnus blinks to the portal, dealing magic damage to surrounding enemies.

  • Magic Damage: 65 / 105 / 145 / 185 / 225 (+ 40% AP)
  • Diameter of AoE: 325


Wormhole
RANGE: 900
COST: 65 Mana
COOLDOWN: 18 / 17 / 16 / 15 / 14
ChampionSquare

Active: Cygnus creates a wormhole under him and on target area. Enemies caught near the wormholes are slowed. Cygnus can activate this ability again to blink to the second wormhole earlier and remove all crowd control effects on him, or he will manually blink to it after a 4.5 second delay.

  • Slow: 25% / 30% / 35% / 40% / 45%
  • Diameter of AoE: 400

Cosmic Abyss
COST: 150 Mana
COOLDOWN: 160 / 150 / 140
ChampionSquare

Active: Cygnus channels for 2.5 seconds, creating a black hole around him, which slows and pulls all enemies within the AoE. After the duration, the black hole consumes itself, dealing magic damage to all enemies within the AoE.

  • Slow: 20% / 25% / 30%
  • Magic Damage: 200 / 350 / 500 (+ 120% AP)
  • Diameter of AoE: 700


Change Log

3/2/2013

  • Quasar
    • Added an AD scaling on the ability.
  • Gateway
    • Delay decreased to 3 seconds from 4.5 seconds.
  • Black Hole
    • Increased magic damage to 200/350/500 from 150/250/350.

3/2/2013

  • Added champion concept.

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