I am kind of late with this one, honestly. I am still working on his lore and splash art. Feedback is welcome! :D
Disclaimer: Since the melee/ranged tags are being removed, I removed his melee tag, along with all of my other concepts.
Champion
Role(s) | |
Assassin |
|
Abilities
- Crossworld Walk is ???'s 'signature move'. It allows him to ignore terrain collision and gain bonus movement speed for a short duration.
- To balance the spell, moving through terrain will reduce ???'s total movement speed by a percentage.
- Crossworld Walk is the first ability in the game to allow a champion to ignore terrain collision.
- Crossworld Walk is an excellent utility spell, useful for ganking, chasing, escapes and roaming in the jungle.
Theorized Item Build
Lore
Sounds of Terror
One can never stay safe, even at a time of piece. I've learned that the hard way. I was on a stroll one night, darkest hour of the day, or as we call it in Piltover, the Midnight Hour. I wasn't aware of the danger before me. And in the blink of an eye, it all happened.
Strange men, came out of a building with the use of explosives. I only watched in terror as those, those criminals, ran away from the authorities with the valuables they stole. Even after all those years, I've forgotten the gruesome image of than night, but not the screams of fellow bystanders, the fire that broke out, that never ending torture...'
Now, I stand ready, geared up and wait for those who dare do injustice, to suffer as I have... Through ultrasonic waves.
Change Log
13/07/13
- Slightly reworked.