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Dem, The War Machine

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Well, after the 'successful' new Hunger mechanic I gave to one of my custom champions, Aur'Rax, I got inspired to make another new mechanic that replaces Mana. And, just in time before making the final touches to my newest custom champion, Dem. About his looks, well, he looks a bit like Rex's robot form from the cartoon Generator Rex. And with the fact that robots are amazing and the word robot is the third word I said as a baby, well then. Enjoy! (Anyways, I am making some major changes to one of my previous champions, Maerd, so expect a few changes to him!)

The AMMO mechanic is similair to Corki's ultimate mechanic, where he has a short cooldown, but needs ammo to shoot the rockets. All of Dem's abilities cost 1 Ammo (excluding All On Assault which costs 3 of every type of ammo)

Dem, The War Machine is a custom champion created by Marko Mijovski.
1 Growth 18 1 Growth 18
Health 420 (+80) Attack damage 58.5 (+2.4)
Health regen. 8 (+0.7) Attack speed 0.689
Mana Manaless Armor 16.1 (+1.4)
Mana regen. N/A Magic resist. 30 (+1.2)
Attack range 125 Mov. speed N/A


Abilities

War Machine
ChampionSquare

Dem starts with 3 of each ammo. 1 stack of ammo is restored every 15 seconds. Dem's autoattacks deal an additional 2% additional damage for each unit (stack) of Ammo he is missing.


Nanoblade
RANGE: 175
COST: 1 Blade Ammo
COOLDOWN: 8
ChampionSquare

Active: Dem swings his sword with such force, he deals physical damage and knocks back enemies.

  • Physical Damage: 50 / 90 / 130 / 170 / 210 (+ 40% AD)


Gatling Gun
RANGE: 525
COST: 1 Machine-gun Ammo
COOLDOWN: 11
ChampionSquare

Active: Dem fires his gattling gun which deals true damage equal to a percentage of Dem's maximum health.

  • Percentage of Dem's maximum health: 5% / 6% / 7% / 8% / 9% (+ 30% AP)


LR-76 Battle Cannons
RANGE: 725
COST: 1 Artillery Shell Ammo
COOLDOWN: 17/16/15/14/13
ChampionSquare

Dem fires from one of his cannons, dealing physical damage and causing enemies to get knocked airborne for 1.5 seconds..

  • Physical Damage: 65 / 115 / 165 / 215 / 265 (+ 50% AD)


All On Assault
COST: 3 Of every Ammo type
COOLDOWN: 80 / 70 / 60
ChampionSquare

Passive: Dem's armor and movement speed are increased by 20%/27.5%/35%. Active: Dem charges forward. Upon stopping, he flies into the air, becoming untargetable, while surrounding enemies have their armor and magic resist reduced by 10%/20%/30%. Additionally, casting any of Dem's abilities will cause them to deal 10% additional true damage and knocking back the target.


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