After his death, Eidolon deals 3% increased damage to his killer, until his killer has been slain or 240 seconds have past. Additionally, Eidolon's autoattacks deal bonus magic damage depending on the rank of his ultimate and charge the enemy with Reprisal stacks for 4 seconds, which are consumed by Eidolon's abilities for a bonus effect. Stacks up to 3 times.
COST: 50 / 60 / 70 / 80 / 90 Mana
COOLDOWN: 11 / 10.5 / 10 / 9.5 / 9
Active: Eidolon swings his sword in a cone in front of him, dealing a base amount of physical damage to all enemies hit and bonus true damage equal per Reprisal stack, consuming the stacks.
Active: Eilodon creates a leash between him and an enemy unit which lasts for 3.5 seconds. Attacking the leashed enemy will restore health and mana to Eidolon. The health and mana restoration is increased by 15% for every stack of Reprisal on the enemy.
Health and Mana Restoration per Attack: 20 / 25 / 30 / 35 / 40
Leash Range: 550
COST: 65 Mana
COOLDOWN: 18 / 16 / 14 / 12 / 10
Active: Eidolon dashes toward the cursor, ignoring unit collision and dealing magic damage to each enemy hit. Enemy units hit are slowed for 1.5 seconds. Eidolon receives bonus attack damage for 3 seconds and a movement speed bonus that slowly decays over a period of 1.5 seconds if he hits an enemy afflicted with Reprisal, which decays over a period of 3 seconds.
Magic Damage: 60 / 90 / 125 / 165 / 210 (+75% AP)
Slow: 10% / 15% / 20% / 25% / 30%
Bonus Attack Damage: 15% / % / 20% / 25% / 30%
Bonus Movement Speed: 15% / % / 20% / 25% / 30%
COST: 100 Mana
COOLDOWN: 140 / 130 / 120
Passive: Eidolon's autoattacks deal additional magic damage.
Active: Eidolon targets enemy champion, rooting himself and target enemy champion for 0.75 seconds. After the duration, Eidolon receives the damage that his target takes, and vice versa. Additionally, Eidolon takes 10% reduced damage, and an extra 3.33% for every Reprisal stack on the target, while his target receives half of this amount as a damage amplifier (increasing the damage taken.)