Helios – The Fire Titan
Secondary Bar heatAuthorauthor missingLatest RevisionTBA
Role(s) | |
To be announced. |
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Helios' abilities don't have any cost related to them, so the use of his abilities is only limited by cooldowns. Instead, he uses heat as his secondary bar. Helios starts with 0 heat, and it caps at 100.
Helios' autoattakcs generate 10 Heat, while his abilities generate 20 Heat. When Helios reaches 100 Heat, his abilities become supercharged for 5 seconds, dealing 10% increased damage and applying his passive to all enemies hit. Once 5 seconds have past after his last spell cast, Heat starts to decay at a rate of 5 per second.
Abilities[]
Change Log[]
20/02/13
- Burning Armor
- Changed damage to 1% of current health from 1% of maximum health.
19-20/02/13
- Burning Armor
- Reduced damage to 1% per second from 1.2% per second.
- Can only happen on the same target once every 10 seconds.
- Fists of Flame
- Decreased the cooldown to 14 seconds from 16 seconds.
- Decreased the effect duration to 5 seconds from 6 seconds.
- Increased the bonus damage to 1%/1.5%/2%/2.5%/3% from 1%/1.25%/1.5%/1.75%/2%.
- Combustion
- Increased the slow to 35% from 25%.
- Blazing Intensity
- Added stun.
19/02/13
- Added champion concept.