Strix's autoattacks and Pierce heal him for 10% / 13% / 16% of the damage done. Enemy champions damaged by Strix's autoattacks or abilities will suffer Grievous Wounds for 3 seconds. This effect cannot occur on the same target more than once every 12 seconds.
Active: Strix slashes a single enemy unit, dealing a base amount of physical damage plus bonus physical damage equal to a percentage of the target's missing health. The heal amount from Blood Monger is capped.
Healing Cap: 40 / 75 / 110 / 145 / 180 (+ 2.5% of Strix's maximum health)
COST: Health 30 / 42 / 54 / 66 / 78
Passive: Strix permanently gains bonus attack damage. Additionally, Strix gains bonus attack damage equal to a percentage of his missing health.
Active: Strix goes in a frenzy, gaining bonus attack speed and movement speed for 6 seconds.
Bonus Attack Damage: 5 / 10 / 15 / 20 / 25
Bonus Attack Damage: 0.2 / 0.4 / 0.6 / 0.8 / 1 (for every 1% of missing health)
Bonus Attack Speed: 10% / 15% / 20% / 25% / 30%
Bonus Life Steal and Attack Speed: 5% / 6% / 7% / 8% / 9%
COST: 10% of current Health
COOLDOWN: 24 / 21 / 18 / 15 / 12
Active: Strix burrows into the ground, taking 20% reduced damage while gaining bonus health regen for a maximum of 5 seconds. After 3 seconds , the spell may be re-cast for Strix to burst out of the ground, dealing physical damage to surrounding enemies. Strix can freely move during Burrow, but cannot use any of his abilities until it has ended.
Bonus Health Regen per 5 Seconds: 27 / 39 / 51 / 63 / 75 (+ 12% Bonus AD)
Diameter of AoE: 300
COOLDOWN: 140 / 130 / 120
Active: Strix dashes toward target enemy champion, binding himself to them and becoming untargetable for 6 seconds. During the bind, Strix deals physical damage over the duration and will slow his target, with the slow decaying over the duration. Strix heals himself for 50% of the damage dealt. Additionally, Strix cannot cast any of his abilities during Infest.