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Strix, The Vampire Leech

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Champion

1 Growth 18 1 Growth 18
Health 399 (+76) Attack damage 50 (+3.25)
Health regen. 4.9 (+0.6) Attack speed 0.675 (+2.3%)
manaless (+0) Armor 12 (+3.2)
  Magic resist. 30 (+1.25)
Attack range 125 Mov. speed N/A


Abilities

Blood Monger
CommanderMarko Blood Monger

Strix's autoattacks and Pierce heal him for 4% / 5% / 6% of the damage done. Consecutive autoattacks on the same target cause this effect to stack up to 3 times, with each stack lasting up to 5 seconds.


Pierce
RANGE: 175
COOLDOWN: 7
CommanderMarko Pierce

Active: Strix slashes target enemy unit, dealing physical damage and applying Grievous Wounds on the target. The healing effect from Blood Monger is capped.

  • Physical Damage: 50 / 90 / 130 / 170 / 210 (+ 50% AD)
  • Grievous Wounds Duration: 1 / 1.25 / 1.5 / 1.75 / 2
  • Healing Cap: 40 / 75 / 110 / 145 / 180 (+ 30% AP) (+ 1.25% of Strix's maximum health per Blood Monger stack)


Cruentus
COOLDOWN: 18
CommanderMarko Cruentus

Passive: Strix gains bonus life steal for each champion kill from any damage source. Active: Strix gains bonus life steal and attack speed for the next 6 seconds.

  • Life Steal per Champion Kill: 0.25% / 0.5% / 0.75% / 1% / 1.25%
  • Bonus Life Steal and Attack Speed: 8% / 11% / 14% / 17% / 20%


Burrow
COST: 8% of maximum Health
COOLDOWN: 21 / 19.5 / 18 / 16.5 / 15
CommanderMarko Burrow

Active: Strix digs in to the ground, taking 15% reduced damage and gaining bonus health regen and movement speed for 3 seconds. After a 1.5 second delay, the spell may be re-cast for Strix to burst out of the ground, dealing physical damage and slowing surrounding enemies caught in the AoE by 20%. If not re-cast, Strix bursts out of the ground after 3 seconds of the spell being cast. Additionally, Strix leaves a spike trail behind him which lasts for 5 seconds. Enemies who touch the spike trail are dealt physical damage.

  • Physical Damage: 60 / 100 / 140 / 180 / 220 (+ 100% Bonus AD)
  • Spike Trail Physical Damage: 40 / 56 / 72 / 88 / 104 (+ 30% AD)
  • Bonus Health Regen: 30 / 60 / 90 / 120 / 150
  • Bonus Movement Speed: 6% / 7% / 8% / 9% / 10%
  • Diameter of AoE: 350


Infest
RANGE: 500
COOLDOWN: 140 / 120 / 100
CommanderMarko Infest

Active: Strix dashes toward target enemy champion, binding himself to the enemy champion. Strix deals physical damage to the target every 0.5 seconds and takes 25% reduced damage from his target for 2.5 seconds. Additionally, the target is slowed by 45% for the duration. Strix heals for 50% of the damage dealt. This excludes the bonus damage dealt to his target by the damage transfer.

  • Physical Damage per tick: 40 / 70 / 100 (+ 22% AD)
  • Maximum Physical Damage: 200 / 350 / 500 (+ 110% AD)


Ability Details

Blood Monger
CommanderMarko Blood Monger

Strix's autoattacks and Pierce heal him for 4% / 5% / 6% of the damage done. Consecutive autoattacks on the same target cause this effect to stack up to 3 times, with each stack lasting up to 5 seconds.


  • The passive is 'slightly' similiar to Fiora Fiora's Duelist.png Duelist, with the differences are Fiora can trigger it when she deals physical damage (while Strix can trigger it by his autoattacks and his Q.
  • The passive heal doesn't stack with Life steal and/or Spell vamp. This is so that he can be a bit more balanced.
  • The effect is lost if Strix attacks another enemy unit.
Pierce
COOLDOWN: 7
CommanderMarko Pierce

Active: Strix slashes target enemy unit, dealing physical damage and applying Grievous Wounds on the target. The healing effect from Blood Monger is capped.

  • Physical Damage: 50 / 90 / 130 / 170 / 210 (+ 50% AD)
  • Grievous Wounds Duration: 1 / 1.25 / 1.5 / 1.75 / 2
  • Healing Cap: 40 / 75 / 110 / 145 / 180 (+ 30% AP) (+ 1.25% of Strix's maximum health per Blood Monger stack)


  • This is a single-target ability, and it can be used on an enemy champion.
  • The cap is added so he can't 'overheal', so to slightly boost the cap I've added an AP ratio and an increase for the healing cap for each Blood Monger stack on the target.
Cruentus
COOLDOWN: 18
CommanderMarko Cruentus

Passive: Strix gains permanent bonus life steal for each champion kill from any damage source. Active: Strix gains bonus life steal and attack speed for the next 6 seconds.

  • Life Steal per Champion Kill: 0.3% / 0.6% / 0.9% / 1.2% / 1.5%
  • Bonus Life Steal and Attack Speed: 8% / 11% / 14% / 17% / 20%


Burrow
COST: 8% of maximum Health
COOLDOWN: 21 / 19.5 / 18 / 16.5 / 15
CommanderMarko Burrow

Active: Strix digs in to the ground, taking 15% reduced damage and gaining bonus health regen and movement speed for 3 seconds. After a 1.5 second delay, the spell may be re-cast for Strix to burst out of the ground, dealing physical damage and slowing surrounding enemies caught in the AoE by 20%. If not re-cast, Strix bursts out of the ground after 3 seconds of the spell being cast. Additionally, Strix leaves a spike trail behind him which lasts for 5 seconds. Enemies who touch the spike trail are dealt physical damage.

  • Physical Damage: 60 / 100 / 140 / 180 / 220 (+ 100% Bonus AD)
  • Spike Trail Physical Damage: 40 / 56 / 72 / 88 / 104 (+ 30% AD)
  • Bonus Health Regen: 30 / 60 / 90 / 120 / 150
  • Bonus Movement Speed: 6% / 7% / 8% / 9% / 10%
  • Diameter of AoE: 350


  • This is something similar to the result of combining Twitch Twitch's Ambush.png Ambush Vladimir Vladimir's Sanguine Pool.png Sanguine Pool.
  • Strix is partially visible during the effect, having enormous spikes on his back.
Infest
COOLDOWN: 120 / 110 / 100
CommanderMarko Infest

Active: Strix dashes toward target enemy champion, binding himself to the enemy champion. Strix deals physical damage to the target every 0.5 seconds and takes 25% reduced damage from his target for 2.5 seconds. Additionally, the target is slowed by 45% for the duration. Strix heals for 50% of the damage dealt.

  • Physical Damage per tick: 40 / 70 / 100 (+ 22% AD)
  • Maximum Physical Damage: 200 / 350 / 500 (+ 110% AD)


Change Log

24/1/2013

  • Burrow
    • Removed DoT effect, which is replaced by an instant damage dealing effect.
  • Infest
    • Damage transfer removed.
    • Target is now slowed for 45% for the duration.

23/1/2013

  • Added ability details.
  • Burrow
    • Edited tooltip.
    • Added a DoT effect to the ability.
  • Infest
    • Lowered cooldown on earlier ranks to 120/110/100 from 140/120/100.
    • Damage transfer is removed.

22/1/2013

  • Blood Monger
    • Changed ability icon.
  • Cruentus
    • Removed life steal from unit kills.
    • Increased life steal bonus from champion kills.
  • Burrow
    • Added ability icon.
  • Infest
    • Changed ability icon.

21/1/2013

  • Blood Monger
    • Added ability icon.
  • Pierce
    • Added ability icon.
    • Base cooldown reduced to 7 seconds from 8 seconds.
    • Increased AD ratio from 30% AD to 50% AD.
    • Increased healing cap.
  • Cruentus
    • Added ability icon.
    • Passive life steal bonus reduced by half for unit kills.
  • Burrow
    • Changed cost from 12% of current health to 8% of maximum health.
  • Infest
    • Added ability icon.
    • Increased AD ratio from 100% AD to 110% AD.

20/1/2013

  • Added champion concept.

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