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From now on, I'll make one custom champion every 3 weeks, thus meaning that I will have enough time to make each of them a classic skin splash art, ability icons, lore etc.

Zadakh, The Hextech Gunman is a custom champion created by Marko Mijovski.

1 Growth 18 1 Growth 18
Health 410 (+73) Attack damage (+0)
Health regen. 5.9 (+0.65) Attack speed 0.659 (+2.4%)
Mana 230 (+60) Armor 13 (+2)
Mana regen. 4.3 (+0.5) Magic resist. 30 (+1.62)
Attack range 550 Mov. speed N/A

Abilities[]

Power Surge

ChampionSquare

Upon using an ability, Zadakh gains 5% increased damage and 5% increased health regeneration for 5 seconds. This effect can stack up to 4 times.

Info
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Iron Sight

ChampionSquare

Active: In the next 5 seconds, Zadakh's (autoattack) range is increased by 25%. Additionally, Zadakh's autoattacks slow the target for 0.75 seconds.

  • Slow: 10% / 12% / 14% / 16% / 18%

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Proximity Mine

ChampionSquare

Active: Zadakh deploys a mine on target location. The mine enters stealth 1.5 seconds upon placement. The mine detects enemies withing 500 range of itself. If an enemy steps on the mine will explode, dealing physical damage equal to a percentage of Zadakh's maximum health.

  • Percentage of Zadakh's maximum health: 6% / 7% / 8% / 9% / 10% (+ 25% AD)

Info
  • No additional details.

Immobilizer

ChampionSquare

Zadakh fires two miniature harpoons connected from his rifle, which electrify the target. The target enemy champion is dealt magic damage and snared for 2 seconds.

  • Magic Damage per second: 35 / 55 / 75 / 95 / 105 (+ 50% AP)

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  • No additional details.

Master Reset

ChampionSquare

Active: Zadakh channels for 2 seconds, then he reduces all allied champion's abilities by 80%, excluding ultimates which cooldowns are reduced by 40%. Zadakh's abilities are refreshed (excluding Master Reset itself) and activating an ability will cause the bonus from Power Surge to be doubled.

Info
  • No additional details.

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