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Septimus, the Dread engine

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1 Growth 18 1 Growth 18
Health 437 (+89) Attack damage 46 (+3)
Health regen. 5.5 (+0.6) Attack speed 0.658 (+3%)
Mana 210 (+55) Armor 15 (+3.3)
Mana regen. 7.5 (+0.65) Magic resist. 30 (+0)
Attack range 525 Mov. speed N/A

Septimus, the Dread engine is a custom champion in League of Legends. Septimus is a tactile yet complex AD carry or solo lane champion with more than enough firepower to devastate both lanes and team fights. Septimus trades the mobility most carrys have for tankiness and pure aggression.

Abilities

Rotary cannon
Hextech Capacitor

Semptimus rotary cannon moves independently of his lower body. Rotary cannon attempts to face Septimus' front by default, but turns to face targets when basic attacks and abilities are used. Septimus basic attacks have 100 increased range when its rotary cannon is facing the target.


Reaper Missile
RANGE: 900
COST: 45 mana
COOLDOWN: 3
Hextech Micro-Rockets

Active: Septimus fires a rocket towards the target area, dealing damage to the first enemy hit and half damage to enemies around it. Reaper Missile can only be used from the direction the Rotary cannon is facing.

  • Physical Damage: 40 / 65 / 90 / 115 / 140 (+ 100% AD)
  • splash Damage: 20 / 32 / 45 / 57 / 70 (+ 50% AD)


Target Lock
RANGE: 1200
COST: 30 mana
COOLDOWN: 7 / 6 / 5 / 4 / 3
Organic Deconstruction

Active: Septimus locks onto a target, causing its rotary cannon to quickly turn and fixate onto the targets location.

  • Shield: 40 / 65 / 90 / 115 / 140 (+ 60% AP)

Passive: Septimus generates a shield covering the front of the Rotary cannon, absorbing damage sources facing the shield. The shield will refresh if Septimus has not received damage for 10 seconds.


Launch
COST: 90 / 80 / 70 / 60 / 50 mana
COOLDOWN: 17 / 16 / 15 / 14 / 13
Assault and Battery

Active: Septimus launches into the air for 3 seconds and can prematurely land at a target location upon reactivation. While still in the air, Reaper missile will gain 200 increased range and surpass units other than the current target(cannot surpass enemy champions) while Rotary Cannons turn speed is doubled.

Drop
RANGE: 700
COST: 40 mana
Cataclysm

Active: Septimus lands at the target location, ending the airborne effect


Radiation wave
RANGE: 1100
COST: 100 / 90 / 80 mana
COOLDOWN: 115 / 105 / 95
Piercing Light

Active: Septimus fires a wave of radiation in a cone in front of him after a 1 second cast, irradiating the field for 4 seconds. The irridated area deals continuous magic damage to enemy players on it, dispels enemy magic effects and disallows the placement of new ones.

  • Magic Damage Per Second: 70 / 120 / 170 (+ 50% AD) (+ 50% AP)


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